Difference between revisions of "Main Page"
From VCMI Project Wiki
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+ | ** [[How to build VCMI (iOS)|iOS]] | ||
* Unsupported build instructions: | * Unsupported build instructions: | ||
** [[How_to_build_VCMI_(Windows/Visual_Studio_2015)|Windows/MSVS (Visual Studio 2015)]] | ** [[How_to_build_VCMI_(Windows/Visual_Studio_2015)|Windows/MSVS (Visual Studio 2015)]] |
Revision as of 10:12, 17 August 2022
Welcome to VCMI Project Wiki
VCMI is an open-source project aiming to reimplement HMM3:WoG and SoD game engines, giving it new and extended possibilities.
Latest release
As of January 2021, we dont make big official releases anymore, but instead we provide a new version every several days: everytime when there is a new feature finished or new bug fixed.
Although there are no official "big releases", we reccomend updating the game at least twice a year, to make sure you have an updated, best version.
We try not to break savegame files compatibility, so you shouldnt have problem returning to your old games after update.
Please see corresponding "installation on" articles for details for your platform.
Documentation and guidelines for users
- General information about VCMI Project
- Frequently asked questions
- Engine features
- Game mechanics
- Bug reporting guidelines
- Mod list
- Cheat codes
- Installation guides:
Documentation and guidelines for modders
- Modding guidelines
- Mods repository
- Formats:
Documentation and guidelines for developers
- How to build using CMake:
- Unsupported build instructions:
- Coding guidelines
- Code structure
- Logging API
- Bug tracker usage
- TODO list
- Project status
- Development environment guides: