Difference between revisions of "Main Page"

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(Documentation and guidelines for developers)
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== Documentation and guidelines for developers ==
 
== Documentation and guidelines for developers ==
* How to build:
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* How to build using CMake:
 
** [[How_to_build_VCMI_(Linux)|Linux]]
 
** [[How_to_build_VCMI_(Linux)|Linux]]
 
** [[How_to_build_VCMI_(Linux/Cmake/MXE)|Linux/MXE (for Windows)]]
 
** [[How_to_build_VCMI_(Linux/Cmake/MXE)|Linux/MXE (for Windows)]]
 
** [[How_to_build_VCMI_(macOS)|macOS]]
 
** [[How_to_build_VCMI_(macOS)|macOS]]
** [[How_to_build_VCMI_(Windows/Cmake)|Windows/CMake]] (recommended)
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* Outdated build instructions:
 +
** [[How_to_build_VCMI_(Windows/Cmake)|Windows/CMake]]
 
** [[How_to_build_VCMI_(Windows/Visual_Studio_2015)|Windows/MSVS (Visual Studio 2015)]]
 
** [[How_to_build_VCMI_(Windows/Visual_Studio_2015)|Windows/MSVS (Visual Studio 2015)]]
 
** [[How_to_build_VCMI_(Windows)|Windows/MSVS (OUTDATED)]]
 
** [[How_to_build_VCMI_(Windows)|Windows/MSVS (OUTDATED)]]

Revision as of 15:01, 14 August 2017

Welcome to VCMI Project Wiki

VCMI is an open-source project aiming to reimplement HMM3:WoG game engine, giving it new and extended possibilities.

Latest release

Latest released version is 0.99.

Documentation and guidelines for users

Documentation and guidelines for modders

Documentation and guidelines for developers

VCMI Places