Difference between revisions of "Main Page"
From VCMI Project Wiki
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** [[How_to_build_VCMI_(Windows/Visual_Studio_2015)|Windows/MSVS (Visual Studio 2015)]] | ** [[How_to_build_VCMI_(Windows/Visual_Studio_2015)|Windows/MSVS (Visual Studio 2015)]] |
Revision as of 18:09, 2 March 2023
Welcome to VCMI Project Wiki
VCMI is an open-source project aiming to reimplement HMM3:WoG and SoD game engines, giving it new and extended possibilities.
Latest release
As of 23th of December 2022, we released VCMI 1.1.0. Now we plan to have releases 1-2 times per year. Daily builds are still available at builds.vcmi.download but they are not guaranteed to be stable. So we encourage everybody to use them and report found bugs so that we can fix them.
Loading saves made with different version of VCMI is usually not supported, so you may want to finish your ongoing games before updating.
Please see corresponding "installation on" articles for details for your platform.
Documentation and guidelines for users
- General information about VCMI Project
- Frequently asked questions
- Engine features
- Game mechanics
- Bug reporting guidelines
- Mod list
- Cheat codes
- Installation guides:
Documentation and guidelines for modders
- Modding guidelines
- Mods repository
- Formats:
Documentation and guidelines for developers
- How to build using CMake:
- Unsupported build instructions:
- Coding guidelines
- Code structure
- Logging API
- Bug tracker usage
- TODO list
- Project status
- Development environment guides: