Difference between revisions of "Main Page"
From VCMI Project Wiki
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** [[How_to_build_VCMI_(Linux/Cmake/MXE)|Linux/MXE (for Windows)]] | ** [[How_to_build_VCMI_(Linux/Cmake/MXE)|Linux/MXE (for Windows)]] | ||
** [[How_to_build_VCMI_(OS_X)|OS X]] | ** [[How_to_build_VCMI_(OS_X)|OS X]] | ||
− | ** [[How_to_build_VCMI_(Windows/Cmake)|Windows/CMake]] | + | ** [[How_to_build_VCMI_(Windows/Cmake)|Windows/CMake]] (recommended) |
** [[How_to_build_VCMI_(Windows/Visual_Studio_2015)|Windows/MSVS (Visual Studio 2015)]] | ** [[How_to_build_VCMI_(Windows/Visual_Studio_2015)|Windows/MSVS (Visual Studio 2015)]] | ||
** [[How_to_build_VCMI_(Windows)|Windows/MSVS (OUTDATED)]] | ** [[How_to_build_VCMI_(Windows)|Windows/MSVS (OUTDATED)]] |
Revision as of 00:37, 3 August 2017
Welcome to VCMI Project Wiki
VCMI is an open-source project aiming to reimplement HMM3:WoG game engine, giving it new and extended possibilities.
Latest release
Latest released version is 0.99.
Documentation and guidelines for users
- General information about VCMI Project
- Frequently asked questions
- Engine features
- Game mechanics
- Bug reporting guidelines
- Installation on Linux
- Mod list
- Cheat codes
Documentation and guidelines for modders
- Modding guidelines
- Formats:
Documentation and guidelines for developers
- How to build:
- Coding guidelines
- Code structure
- Logging API
- Bug tracker usage
- TODO list