User contributions
- 09:14, 23 March 2023 (diff | hist) . . (+55) . . List of bonus limiters
- 09:13, 23 March 2023 (diff | hist) . . (+13) . . List of bonus limiters
- 09:13, 23 March 2023 (diff | hist) . . (+271) . . List of bonus limiters
- 09:09, 23 March 2023 (diff | hist) . . (+16) . . List of bonus limiters
- 08:35, 23 March 2023 (diff | hist) . . (+61) . . List of bonus range types
- 08:35, 23 March 2023 (diff | hist) . . (+3) . . List of bonus range types
- 08:34, 23 March 2023 (diff | hist) . . (+352) . . List of bonus range types
- 08:31, 23 March 2023 (diff | hist) . . (+30) . . Bonus Format
- 08:30, 23 March 2023 (diff | hist) . . (+41) . . Bonus Format
- 08:29, 23 March 2023 (diff | hist) . . (+13) . . List of bonus range types
- 19:44, 18 March 2023 (diff | hist) . . (+451) . . Spell Format (→[WIP] Catapult)
- 19:41, 18 March 2023 (diff | hist) . . (+2,449) . . List of all bonus types
- 19:23, 18 March 2023 (diff | hist) . . (+875) . . List of all bonus types
- 19:01, 18 March 2023 (diff | hist) . . (+619) . . List of all bonus types (→Hero bonuses)
- 18:55, 18 March 2023 (diff | hist) . . (+13) . . List of all bonus types (→SIGHT_RADIOUS)
- 18:55, 18 March 2023 (diff | hist) . . (+38) . . List of all bonus types (→MAGIC_SCHOOL_SKILL)
- 18:55, 18 March 2023 (diff | hist) . . (+1) . . List of all bonus types (→MOVEMENT)
- 18:54, 18 March 2023 (diff | hist) . . (+57) . . List of all bonus types (→MOVEMENT)
- 18:54, 18 March 2023 (diff | hist) . . (+14) . . List of all bonus types (→LAND_MOVEMENT, SEA_MOVEMENT)
- 18:53, 18 March 2023 (diff | hist) . . (+5) . . List of bonus sources (→List of all possible bonus sources)
- 18:53, 18 March 2023 (diff | hist) . . (+29) . . List of bonus sources
- 18:45, 18 March 2023 (diff | hist) . . (+636) . . List of bonus value types
- 18:34, 18 March 2023 (diff | hist) . . (+425) . . List of bonus updaters
- 20:45, 29 January 2023 (diff | hist) . . (+3,205) . . How to build VCMI (Linux/Cmake/Conan) (current)
- 20:22, 29 January 2023 (diff | hist) . . (+384) . . N How to build VCMI (Linux/Cmake/Conan) (→Compiling VCMI for Windows on Linux or Mac)