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- .../github.com/vcmi/vcmi/blob/develop/config/schemas/hero.json config/schemas/hero.json] In order to make functional hero you also need:3 KB (383 words) - 06:45, 27 August 2018
- In order to make functional hero class you also need: // Unique identifier of hero class, camelCase3 KB (347 words) - 04:43, 3 September 2017
- Used with Legion artifacts (town visited by hero) * HERO501 bytes (78 words) - 16:45, 21 November 2014
- // to keep one file per object (creature/hero/etc) and, if applicable, add separate file // List of hero classes configuration files5 KB (591 words) - 14:47, 17 April 2023
- // directions from which hero can visit this object.5 KB (647 words) - 19:53, 5 July 2023
- ...ned on, sending CStackInstance* will actually send an owning object (town, hero, garrison, etc) id and the stack slot position.10 KB (1,554 words) - 17:06, 29 December 2013
- * debug -> for debugging, e.g. hero moved to (12,3,0), direction 3', 'following artifacts influence X: .. or pa ...ging the control flow, the execution progress or fine-grained events, e.g. hero movement completed, entering CMapEditManager::updateTerrainViews: posx '10'6 KB (920 words) - 17:39, 22 April 2013
- |download=https://www.mediafire.com/file/33dpbrs5bu4up6j/H4+arts+-+hero.zip/file |description=Mod adds new Rampart hero and all Centaurs under his command start to shoot! WARNING: mod works only49 KB (7,009 words) - 13:09, 9 November 2023
- ===Hero classes format === * New propagators are avaliable: HERO, TEAM_PROPAGATOR, GLOBAL_EFFECT. See full [[list of bonus propagators]]7 KB (953 words) - 13:13, 27 July 2014
- * position - optional, if set work like transport item or have on particular hero ..., if set (position ignored) work like transport item or have on particular hero5 KB (758 words) - 08:45, 20 May 2017
- #REDIRECT [[Hero Classes Format]]33 bytes (4 words) - 21:01, 14 January 2014
- ==hero visitables== Buildings that give one or another bonus to visiting hero. All should be handled via configurable objects system.3 KB (379 words) - 19:07, 27 April 2014
- "hero" : "", ...ne, Level, PrimaryStat, KillHero, KillCreature, Artifact, Army, Resources, Hero, Player, Custom8 KB (738 words) - 20:26, 24 December 2016
- * [[Hero Format]]2 KB (291 words) - 18:34, 18 March 2023