Game mechanics
From VCMI Project Wiki
List of bugs fixed in VCMI
These bugs were present in original Shadow of Death game, however the team decided to fix them to bring back desired behaviour.
List of game mechanics changes
Some of H3 mechanics can't be straight considered as bug, but default VCMI behaviour is different:
- Dwellings. Remain creatures are accumulated instead of reset each week. Can be disabled using DWELLINGS_ACCUMULATE_CREATURES.
- Pathfinding when flying. Hero can't grab artifact while flying when all tiles around it are guarded without triggering attack from guard. Original behaviour can be re-enabled using "originalMovementRules" pathfinder option.
Manuals and guides
- Official Heroes of Might & Magic III user manual
- Strategija covers detailed machanics not mentioned in official documents.
- New WoG features