Difference between revisions of "List of bonus limiters"
From VCMI Project Wiki
Line 26: | Line 26: | ||
} ], | } ], | ||
</syntaxhighlight> | </syntaxhighlight> | ||
+ | ==Aggregate Limiters== | ||
+ | The following limiters must be specified as the first element of a list, and operate on the remaining limiters in that list: | ||
+ | * allOf (default when no aggregate limiter is specified) | ||
+ | * anyOf | ||
+ | * noneOf | ||
+ | |||
+ | Example: | ||
+ | <syntaxhighlight lang="javascript"> | ||
+ | "limiters" : [ | ||
+ | "noneOf", | ||
+ | "IS_UNDEAD", | ||
+ | { | ||
+ | "type" : "HAS_ANOTHER_BONUS_LIMITER", | ||
+ | "parameters" : [ "SIEGE_WEAPON" ] | ||
+ | } | ||
+ | ] | ||
+ | </syntaxhighlight> | ||
{{Bonuses}} | {{Bonuses}} |
Revision as of 00:27, 31 March 2018
Contents
Predefined Limiters
The limiters take no parameters:
- SHOOTER_ONLY
- DRAGON_NATURE
- IS_UNDEAD
Example:
"limiters" : [ "SHOOTER_ONLY" ]
Customizable Limiters
- HAS_ANOTHER_BONUS_LIMITER
Parameters:
- Bonus type
- (optional) bonus subtype
- CREATURE_TYPE_LIMITER
Parameters:
- Creature id (string)
- (optional) include upgrades - default is false
Example:
"limiters": [ {
"type":"CREATURE_TYPE_LIMITER",
"parameters": [ "angel", true ]
} ],
Aggregate Limiters
The following limiters must be specified as the first element of a list, and operate on the remaining limiters in that list:
- allOf (default when no aggregate limiter is specified)
- anyOf
- noneOf
Example:
"limiters" : [
"noneOf",
"IS_UNDEAD",
{
"type" : "HAS_ANOTHER_BONUS_LIMITER",
"parameters" : [ "SIEGE_WEAPON" ]
}
]
Bonus string constants
- List of all bonus types
- List of bonus value types
- List of bonus range types
- List of bonus duration types
- List of bonus sources
- List of bonus limiters
- List of bonus propagators
- List of bonus updaters