Difference between revisions of "Main Page"
From VCMI Project Wiki
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** [[How_to_build_VCMI_(Windows/Cmake)|Windows/CMake]] | ** [[How_to_build_VCMI_(Windows/Cmake)|Windows/CMake]] | ||
** [[How_to_build_VCMI_(Windows/Codeblocks)|Windows/Code::Blocks]] | ** [[How_to_build_VCMI_(Windows/Codeblocks)|Windows/Code::Blocks]] | ||
− | ** [[How_to_build_VCMI_(Windows)|Windows/MSVS]] | + | ** [[How_to_build_VCMI_(Windows/Visual_Studio_2015)|Windows/MSVS (Visual Studio 2015]] |
+ | ** [[How_to_build_VCMI_(Windows)|Windows/MSVS (OUTDATED)]] | ||
* [[Code structure]] | * [[Code structure]] | ||
* [[Logging API]] | * [[Logging API]] |
Revision as of 14:00, 3 February 2017
Welcome to VCMI Project Wiki
VCMI is an open-source project aiming to reimplement HMM3:WoG game engine, giving it new and extended possibilities.
Latest release
Latest released version is 0.99.
Documentation and guidelines for users
- General information about VCMI Project
- Frequently asked questions
- Engine features
- Game mechanics
- Bug reporting guidelines
- Installation on Linux
- Manual
- List of implemented game items
- Mod list
- Modding guidelines
Documentation and guidelines for developers
- How to build:
- Code structure
- Logging API
- Coding guidelines
- TODO list
Links for developers: