Difference between revisions of "Talk:Hero Classes Format"

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(Some missing things)
(Some missing things)
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1) Any reason not to load first frame from map animation instead? I don't see any reason to split it in 2 parts as in H3.  
 
1) Any reason not to load first frame from map animation instead? I don't see any reason to split it in 2 parts as in H3.  
 
: in first cadre you will see hero`s ass. :) 3rd cadre is more suitable. (In fact editor def is exactly 3dr cadre)
 
: in first cadre you will see hero`s ass. :) 3rd cadre is more suitable. (In fact editor def is exactly 3dr cadre)
: But what if animation become longer?
+
: But what if animation become longer?--[[User:AVS|AVS]] ([[User talk:AVS|talk]]) 17:44, 29 January 2013 (CET)
  
 
2) IIRC these flags are always in the same position? Don't see any need to implement this right now (but yeah - should be done at some point).
 
2) IIRC these flags are always in the same position? Don't see any need to implement this right now (but yeah - should be done at some point).
 
[[User:Ivan|Ivan]] ([[User talk:Ivan|talk]]) 16:49, 29 January 2013 (CET)
 
[[User:Ivan|Ivan]] ([[User talk:Ivan|talk]]) 16:49, 29 January 2013 (CET)
: Flags in H3 has separate animations, synchronized with hero animation. I`m not sure that it may necessary
+
: agreed. --[[User:AVS|AVS]] ([[User talk:AVS|talk]]) 17:44, 29 January 2013 (CET)

Revision as of 16:44, 29 January 2013

Some missing things

  • [Todo] Hero animation for editor (one cadre)
  • [Todo] configurable flag animation (for map and editor)

1) Any reason not to load first frame from map animation instead? I don't see any reason to split it in 2 parts as in H3.

in first cadre you will see hero`s ass. :) 3rd cadre is more suitable. (In fact editor def is exactly 3dr cadre)
But what if animation become longer?--AVS (talk) 17:44, 29 January 2013 (CET)

2) IIRC these flags are always in the same position? Don't see any need to implement this right now (but yeah - should be done at some point). Ivan (talk) 16:49, 29 January 2013 (CET)

agreed. --AVS (talk) 17:44, 29 January 2013 (CET)