Talk:Hero Classes Format
From VCMI Project Wiki
Some missing things
- [Todo] Hero animation for editor (one cadre)
- [Todo] configurable flag animation (for map and editor)
1) Any reason not to load first frame from map animation instead? I don't see any reason to split it in 2 parts as in H3.
- in first cadre you will see hero`s ass. :) 3rd cadre is more suitable. (In fact editor def is exactly 3dr cadre)
- But what if animation become longer?--AVS (talk) 17:44, 29 January 2013 (CET)