|
|
Line 1: |
Line 1: |
− | =List of all Bonus range types=
| + | {{Template:MovedToWebpage|https://vcmi.eu/modders/Bonus/Bonus_Range_Types/}} |
− | * NO_LIMIT
| |
− | * ONLY_DISTANCE_FIGHT
| |
− | * ONLY_MELEE_FIGHT
| |
− | * ONLY_ENEMY_ARMY (before 1.2)
| |
− | TODO: in 0.91 ONLY_MELEE_FIGHT / ONLY_DISTANCE_FIGHT range types work ONLY with creature attack, should be extended to all battle abilities.
| |
− | | |
− | (1.2+)
| |
− | For replacing ONLY_ENEMY_ARMY alias, you should use the following parameters of bonus:
| |
− | <syntaxhighlight>
| |
− | "propagator": "BATTLE_WIDE",
| |
− | "propagationUpdater" : "BONUS_OWNER_UPDATER",
| |
− | "limiters" : [ "OPPOSITE_SIDE" ]
| |
− | </syntaxhighlight>
| |
− | | |
− | If some propagators was set before, it was actually ignored and should be replaced to code above. And OPPOSITE_SIDE limiter should be first, if any other limiters exists.
| |
− | | |
− | {{Bonuses}}
| |