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| − | This is description of mod.json file, main file for mods.
| + | {{Template:MovedToWebpage|https://vcmi.eu/modders/Mod_File_Format/}} |
| − | <syntaxhighlight lang="javascript">
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| − | { | |
| − | // Name of your mod. While it does not have hard length limit
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| − | // it should not be longer than ~30 symbols to fit into allowed space
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| − | "name" : "My test mod",
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| − | | |
| − | // More lengthy description of mod. No hard limit
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| − | // TODO: show it in some kind of mod manager
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| − | "description" : "My test mod that add a lot of useless stuff into the game",
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| − | | |
| − | // List of mods that are required to run this one
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| − | "depends" :
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| − | [
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| − | "baseMod"
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| − | ],
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| − |
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| − | // List of mods that can't be enabled in the same time as this one
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| − | "conflicts" :
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| − | [
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| − | "badMod"
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| − | ],
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| − | | |
| − | // Following section describes configuration files with content added by mod
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| − | // It can be split into several files in any way you want but recommended organization is
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| − | // to keep one file per object (creature/hero/etc) and, if applicable, add separate file
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| − | // with translatable strings for each type of content
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| − | // See "additional links" at the bottom of page for descriptions of each of these formats
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| − | | |
| − | // list of factions/towns configuration files
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| − | "factions" :
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| − | [
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| − | "config/myMod/faction.json"
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| − | ]
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| − | | |
| − | // List of hero classes configuration files
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| − | "heroClasses" :
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| − | [
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| − | "config/myMod/heroClasses.json"
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| − | ],
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| − | | |
| − | // List of heroes configuration files
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| − | "heroes" :
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| − | [
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| − | "config/myMod/heroes.json"
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| − | ],
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| − | | |
| − | // list of creature configuration files
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| − | "creatures" :
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| − | [
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| − | "config/myMod/creatures.json"
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| − | ],
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| − | | |
| − | // List of artifacts configuration files
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| − | "artifacts" :
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| − | [
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| − | "config/myMod/artifacts.json"
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| − | ],
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| − | | |
| − | // Optional, description on how files are organized in your mod
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| − | // In most cases you do not need to use this field
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| − | // Needed mostly to port any existing mods to vcmi (e.g. WoG distributed with Era)
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| − | // Example below is default value, which is "Content" directory that acts as H3 root directory
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| − | "filesystem":
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| − | {
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| − | "":
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| − | [
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| − | {"type" : "dir", "path" : "/Content"}
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| − | ]
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| − | }
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| − | } | |
| − | </syntaxhighlight>
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