|
|
(6 intermediate revisions by 3 users not shown) |
Line 1: |
Line 1: |
− | This is description of mod.json file, main file for mods.
| + | {{Template:MovedToWebpage|https://vcmi.eu/modders/Mod_File_Format/}} |
− | == Fields for local file and repository ==
| |
− | <syntaxhighlight lang="javascript">
| |
− | { | |
− | // Name of your mod. While it does not have hard length limit
| |
− | // it should not be longer than ~30 symbols to fit into allowed space
| |
− | "name" : "My test mod",
| |
− | | |
− | // More lengthy description of mod. No hard limit. This text will be visible in launcher.
| |
− | // This field can use small subset of HTML, see link at the bottom of this page.
| |
− | "description" : "My test mod that add a lot of useless stuff into the game",
| |
− | | |
− | // Author of mod. Can be nickname, real name or name of team
| |
− | "author" : "Anonymous",
| |
− | | |
− | // Full name of license used by mod. Should be set only if you're author of mod
| |
− | // or received permission to use such license from original author
| |
− | "licenseName" : "Creative Commons Attribution-ShareAlike",
| |
− | | |
− | // URL which user can use to see license terms and text
| |
− | "licenseURL" : "http://creativecommons.org/licenses/by-sa/4.0/deed",
| |
− | | |
− |
| |
− | // Home page of mod or link to forum thread to contact the author
| |
− | "contact" : "http://example.com",
| |
− | | |
− | // Type of mod, e.g. "Town", "Artifacts", "Graphical".
| |
− | "modType" : "Graphical",
| |
− | | |
− | // List of mods that are required to run this one
| |
− | "depends" :
| |
− | [
| |
− | "baseMod"
| |
− | ],
| |
− |
| |
− | // List of mods that can't be enabled in the same time as this one
| |
− | "conflicts" :
| |
− | [
| |
− | "badMod"
| |
− | ],
| |
− | | |
− | //List of changes/new features in each version
| |
− | "changelog" :
| |
− | {
| |
− | "1.0" : [ "initial release" ],
| |
− | "1.0.1" : [ "change 1", "change 2" ],
| |
− | "1.1" : [ "change 3", "change 4" ]
| |
− | },
| |
− | | |
− | // If set to true, mod will not be enabled automatically on install
| |
− | "keepDisabled" : false
| |
− | }
| |
− | </syntaxhighlight>
| |
− | ==Fields specific for local file==
| |
− | These are fields that are present only in local mod.json file
| |
− | <syntaxhighlight lang="javascript">
| |
− | {
| |
− | // Following section describes configuration files with content added by mod
| |
− | // It can be split into several files in any way you want but recommended organization is
| |
− | // to keep one file per object (creature/hero/etc) and, if applicable, add separate file
| |
− | // with translatable strings for each type of content
| |
− | // See "additional links" at the bottom of page for descriptions of each of these formats
| |
− | | |
− | // list of factions/towns configuration files
| |
− | "factions" :
| |
− | [
| |
− | "config/myMod/faction.json"
| |
− | ]
| |
− | | |
− | // List of hero classes configuration files
| |
− | "heroClasses" :
| |
− | [
| |
− | "config/myMod/heroClasses.json"
| |
− | ],
| |
− | | |
− | // List of heroes configuration files
| |
− | "heroes" :
| |
− | [
| |
− | "config/myMod/heroes.json"
| |
− | ],
| |
− | | |
− | // list of creature configuration files
| |
− | "creatures" :
| |
− | [
| |
− | "config/myMod/creatures.json"
| |
− | ],
| |
− | | |
− | // List of artifacts configuration files
| |
− | "artifacts" :
| |
− | [
| |
− | "config/myMod/artifacts.json"
| |
− | ],
| |
− | | |
− | // Optional, description on how files are organized in your mod
| |
− | // In most cases you do not need to use this field
| |
− | // Needed mostly to port any existing mods to vcmi (e.g. WoG distributed with Era)
| |
− | // Example below is default value, which is "Content" directory that acts as H3 root directory
| |
− | "filesystem":
| |
− | {
| |
− | "":
| |
− | [
| |
− | {"type" : "dir", "path" : "/Content"}
| |
− | ]
| |
− | }
| |
− | }
| |
− | </syntaxhighlight>
| |
− | ==Fields present only in repository==
| |
− | This is list of fields that must be added to mod record in repository file
| |
− | <syntaxhighlight lang="javascript">
| |
− | {
| |
− | // URL which launcher will use to download mod
| |
− | "download" : "http://example.com/mods/helloworld.zip",
| |
− | | |
− | // size of mod archive, in kilobytes
| |
− | "size" : 12345,
| |
− | | |
− | // list of URL's with screenshots for this mod
| |
− | "screenshots" : [
| |
− | "http://example.com/images/helloworld_1.png"
| |
− | ]
| |
− | }
| |
− | </syntaxhighlight>
| |
− | ==Notes==
| |
− | For mod description it is possible to use certain subset of HTML as described here:
| |
− | | |
− | http://qt-project.org/doc/qt-5.0/qtgui/richtext-html-subset.html
| |
− | | |
− | {{Modding}}
| |