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- ...implemented or original to VCMI. For an exact list of implemented objects, artifacts, spells and so on, please check [http://spreadsheets.google.com/ccc?key=pRh <li> Stack Experience, Commanders</li>5 KB (792 words) - 09:15, 15 January 2024
- * quick transfer of artifacts and armies between heroes, started here https://github.com/vcmi/vcmi/pull/6 * move artifacts between visiting town and garrison heroes5 KB (711 words) - 14:55, 26 September 2022
- After 1.2: points per turn (used for artifacts, global 1 point/turn regeneration and mysticism secondary skill) Note: used for Necromancy secondary skill, Necromancy artifacts and town buildings.18 KB (2,500 words) - 15:09, 17 December 2023
- * Battles. Spells from artifacts like AOTD are autocasted on beginning of the battle, not beginning of turn. * Objects. Black market changes artifacts every month like town artifact merchants do. Can be disabled using BLACK_MA2 KB (366 words) - 11:59, 29 January 2023
- * [[Stack experience]] * [[Stack artifacts]]3 KB (498 words) - 16:07, 29 December 2013
- /// amount - size of stack /// type - string ID of creature for this stack2 KB (159 words) - 19:13, 29 June 2014
- == Stack instance format == {< Stack instance format>},8 KB (738 words) - 20:26, 24 December 2016