Difference between revisions of "Talk:Map format"
(Created page with "== Versioning == Right now there are three fields that describe map version: format version, format revision, engine version. Suggestion: remove redundant engine version & po...")
Revision as of 17:37, 2 July 2015
Right now there are three fields that describe map version: format version, format revision, engine version.
Suggestion: remove redundant engine version & possibly - rename version+revision to major version + minor version (more logical names from my point of view)
1) Any actual reason to split map objects by level? Perhaps keep them in one file instead of per-level?
2) Do we need to keep reference to json file with terrain? Maybe use same name as level, e.g. "surface.json" to avoid inconsistencies in naming?
3) "depth" - rename to generic "index"? After all, maps with more are not necessarily stacked on top of each other - they can represent different parts of world as well.
[F][flags as uint8] Perhaps they should be coded as part of terrain/road/river descriptions? E.g.
_ no rotation (use space instead?) - left-right flip | top-bottom flip + both directions Example: wt34+pc3-
Othervice looks great. And nice idea with using logical expressions for allowed objects. Haven't thought about it before :)