Talk:Hero Classes Format

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Some missing things

  • [Todo] Hero animation for editor (one cadre)
  • [Todo] configurable flag animation (for map and editor)

1) Any reason not to load first frame from map animation instead? I don't see any reason to split it in 2 parts as in H3.

in first cadre you will see hero`s ass. :) 3rd cadre is more suitable. (In fact editor def is exactly 3dr cadre)
But what if animation become longer?--AVS (talk) 17:44, 29 January 2013 (CET)
Actually this is not "3rd frame" but "1st frame in 3rd group" - take a look in defpreview. So it should be suitable + less work for modders. Ivan (talk) 19:25, 29 January 2013 (CET)

2) IIRC these flags are always in the same position? Don't see any need to implement this right now (but yeah - should be done at some point). Ivan (talk) 16:49, 29 January 2013 (CET)

agreed. --AVS (talk) 17:44, 29 January 2013 (CET)