Difference between revisions of "TODO list"

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(Audio)
(Heroes III)
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The list of all essential, optional and requested features alongside with the team members interested in them.
 
The list of all essential, optional and requested features alongside with the team members interested in them.
 
= Heroes III =
 
= Heroes III =
 +
[https://trello.com/b/68e5rAAl/vcmi-missing-features-only Missing features at Trello]
 
=== [[Adventure AI]] ===
 
=== [[Adventure AI]] ===
 
([http://forum.vcmi.eu/profile.php?mode=viewprofile&u=2 Tow])  
 
([http://forum.vcmi.eu/profile.php?mode=viewprofile&u=2 Tow])  

Revision as of 15:30, 1 October 2016

The list of all essential, optional and requested features alongside with the team members interested in them.

Heroes III

Missing features at Trello

Adventure AI

(Tow)

  • More functionality
    • Adventure map spells support
    • Resources management
    • Reasoning for town building merged with main engine
    • Survival instinct - AI defending towns, escaping etc.
    • Handling of all adventure map objects
  • Evaluating game objects
    • priority for visited objects over others sharing similiar function
    • Support for new objects possible to add via mods - use abstract interface to determine rewards etc.
  • Advanced strategy
    • Battle preparation (constructing suitable army & strategy)
    • Expert system for Bonuses (Warmonger)

Online game

(Tow)

Missing objects

Main menu

  • Hall of Fame

Audio

Modding

  • Possibility for creatures to cast arbitrary spells, as in H4/H5

Scripting system

  • Language support
  • Synchronising scripts in multiplayer

Mod system

  • Adding new content
    • Adventure map objects
    • Battlefields

Forum thread

Wog features

  • Mithril
  • ERM handling (Tow, Tow Dragon)

New features

  • Support for other languages files (Ivan)
  • Support for multiple map levels
  • New map editor
  • Installer

Online game

  • Simultaneous turns
  • Spectator mode
  • Dedicated server mode
  • Replays

Other platforms

New graphics

New menus project and graphics

  • New stack experience menu (forum thread)
  • New stack artifact dialog

Improved support for high resolutions

  • Auto-adjust resolution
  • Moddable menus

New players

  • More player color graphics
  • New menus

32-bit graphics

800 x 480 resolution

Experimental version posted on our forum is available here.