Difference between revisions of "TODO list"

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(Adventure AI)
(Key features)
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= Programming =
 
= Programming =
 
== Key features ==
 
== Key features ==
=== Missing game objects ===
+
=== [http://spreadsheets.google.com/ccc?key=pRhYM0YkAF9lIpLe4raNAWA&hl=pl#gid=0 Missing game objects] ===
 +
=== [http://spreadsheets.google.com/ccc?key=pRhYM0YkAF9lIpLe4raNAWA&hl=pl#gid=8 Campaigns] ==
 
=== Hero specials ===
 
=== Hero specials ===
 
=== Adventure AI ===
 
=== Adventure AI ===
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* Setting and configuring mods
 
* Setting and configuring mods
 
* Synchronising scripts in multiplayer
 
* Synchronising scripts in multiplayer
 +
 
== Optional features ==
 
== Optional features ==
 
=== Wog features ===
 
=== Wog features ===

Revision as of 07:23, 30 May 2010

Programming

Key features

Missing game objects

= Campaigns

Hero specials

Adventure AI

  • Basic functionality
  • Pararell processing - important for game speed
  • Evaluating game objects
  • Support for new objects possible to add via mods

Menus for complex game objects and main menu

  • Multiplayer
  • Hall of Fame
  • Credits

Online game

Teams

Scripting system

  • Language support
  • Adding new creatures, artifacts, towns and more
  • Mod file format
  • Setting and configuring mods
  • Synchronising scripts in multiplayer

Optional features

Wog features

  • Stack experience
  • Commanders
  • ERM handling

Support for other languages files

Support for multiple map levels

GOG version compatibility

Other platforms

  • Linux

Random map generator

Map editor with new objects support

Installer

Graphic development

Key features

New menus project and graphics

  • Quest Journal with minimap and complex description
  • New stack experience menu
  • New stack artifact dialog
  • Resolution & advanced options dialog
  • Mod browser

New resolutions graphics and background image

Optional features

New / improved resolutions in general

  • Moddable menus

32-bit graphics

800 x 480 resolution