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Showing below up to 33 results in range #51 to #83.

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  1. (hist) ‎How to build VCMI (Linux/Cmake/Conan) ‎[3,589 bytes]
  2. (hist) ‎Packages ‎[3,652 bytes]
  3. (hist) ‎Installation on iOS ‎[3,907 bytes]
  4. (hist) ‎Project infrastructure ‎[3,931 bytes]
  5. (hist) ‎How to build VCMI (Linux/Cmake/MXE) ‎[4,050 bytes]
  6. (hist) ‎How to build VCMI (iOS) ‎[4,365 bytes]
  7. (hist) ‎How to build VCMI (Android) ‎[4,564 bytes]
  8. (hist) ‎List of all event conditions ‎[4,644 bytes]
  9. (hist) ‎Mod file Format ‎[4,657 bytes]
  10. (hist) ‎Bonus system ‎[4,766 bytes]
  11. (hist) ‎Object Format ‎[4,805 bytes]
  12. (hist) ‎TODO list ‎[4,928 bytes]
  13. (hist) ‎Creature Format ‎[4,991 bytes]
  14. (hist) ‎VCMI ‎[5,356 bytes]
  15. (hist) ‎Installation on Linux ‎[5,467 bytes]
  16. (hist) ‎Animation Format ‎[6,303 bytes]
  17. (hist) ‎Logging API ‎[6,325 bytes]
  18. (hist) ‎Code structure ‎[6,526 bytes]
  19. (hist) ‎How to build VCMI (Windows/Visual Studio 2015) ‎[6,561 bytes]
  20. (hist) ‎How to build VCMI (macOS) ‎[6,712 bytes]
  21. (hist) ‎Modding changelog ‎[7,052 bytes]
  22. (hist) ‎Modding guidelines ‎[7,760 bytes]
  23. (hist) ‎How to build VCMI (Linux) ‎[8,284 bytes]
  24. (hist) ‎Object instance format ‎[8,506 bytes]
  25. (hist) ‎How to build VCMI (Windows/Vcpkg) ‎[8,941 bytes]
  26. (hist) ‎Spell Format ‎[10,478 bytes]
  27. (hist) ‎Serialization ‎[10,693 bytes]
  28. (hist) ‎Town Format ‎[11,055 bytes]
  29. (hist) ‎Map format ‎[11,159 bytes]
  30. (hist) ‎List of all bonus types ‎[18,502 bytes]
  31. (hist) ‎Coding guidelines ‎[18,725 bytes]
  32. (hist) ‎Opis zadania — bitewne AI dla VCMI ‎[50,229 bytes]
  33. (hist) ‎Mod list ‎[50,240 bytes]

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