User contributions
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- 13:55, 10 November 2011 (diff | hist) . . (+26) . . Code structure (→The big picture)
- 13:54, 10 November 2011 (diff | hist) . . (+120) . . Code structure
- 13:53, 10 November 2011 (diff | hist) . . (-17) . . Lib (→Library of general-purpose structures)
- 13:53, 10 November 2011 (diff | hist) . . (+17) . . Lib (→Library of general-purpose structures)
- 13:52, 10 November 2011 (diff | hist) . . (+33) . . Code structure (→Artificial Intelligence (AI))
- 13:52, 10 November 2011 (diff | hist) . . (+1) . . Code structure (→Expert System)
- 13:50, 10 November 2011 (diff | hist) . . (+266) . . Code structure (→Exper System)
- 13:48, 10 November 2011 (diff | hist) . . (+1) . . Code structure (→[Exper System]])
- 13:48, 10 November 2011 (diff | hist) . . (+67) . . Code structure (→Neural network)
- 13:47, 10 November 2011 (diff | hist) . . (+87) . . Code structure (→GeniusAI)
- 13:46, 10 November 2011 (diff | hist) . . (+4) . . TODO list (→Adventure AI)
- 13:45, 10 November 2011 (diff | hist) . . (+145) . . Battle state
- 13:44, 10 November 2011 (diff | hist) . . (-309) . . Server (current)
- 13:43, 10 November 2011 (diff | hist) . . (+151) . . Client (current)
- 13:42, 10 November 2011 (diff | hist) . . (+4) . . Server (→Operation)
- 13:41, 10 November 2011 (diff | hist) . . (+22) . . Server
- 13:40, 10 November 2011 (diff | hist) . . (+96) . . N Battle state (Created page with "Battle states defines structure of battlefield, positions of stacks and spells possible to cast.")
- 13:39, 10 November 2011 (diff | hist) . . (+19) . . Game state
- 13:32, 10 November 2011 (diff | hist) . . (0) . . Lib (→Game object handlers)
- 13:30, 10 November 2011 (diff | hist) . . (+6) . . Adventure map state (→Important object classes) (current)
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