User contributions
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- 13:46, 10 November 2011 (diff | hist) . . (+4) . . TODO list (→Adventure AI)
- 13:45, 10 November 2011 (diff | hist) . . (+145) . . Battle state
- 13:44, 10 November 2011 (diff | hist) . . (-309) . . Server (current)
- 13:43, 10 November 2011 (diff | hist) . . (+151) . . Client (current)
- 13:42, 10 November 2011 (diff | hist) . . (+4) . . Server (→Operation)
- 13:41, 10 November 2011 (diff | hist) . . (+22) . . Server
- 13:40, 10 November 2011 (diff | hist) . . (+96) . . N Battle state (Created page with "Battle states defines structure of battlefield, positions of stacks and spells possible to cast.")
- 13:39, 10 November 2011 (diff | hist) . . (+19) . . Game state
- 13:32, 10 November 2011 (diff | hist) . . (0) . . Lib (→Game object handlers)
- 13:30, 10 November 2011 (diff | hist) . . (+6) . . Adventure map state (→Important object classes) (current)
- 13:30, 10 November 2011 (diff | hist) . . (+698) . . N Adventure map state (Created page with "Adventure map holds all adventure objects. defined in ObjectHandler.h. These objects are represented by big classes with multiple properties and reahc functionality. Major part o...")
- 13:23, 10 November 2011 (diff | hist) . . (+35) . . N Client (Created page with "Client represents player interface.")
- 13:22, 10 November 2011 (diff | hist) . . (0) . . Lib (→Library of general-purpose structures)
- 13:21, 10 November 2011 (diff | hist) . . (+185) . . Lib (→Game object handlers)
- 13:18, 10 November 2011 (diff | hist) . . (+2,016) . . N Battle interface (Created page with "=== Animations of creatures === All animations of creatures in a battle are handled by storing currently displayed animations in pendingAnims vector. When server tells that an ev...") (current)
- 13:18, 10 November 2011 (diff | hist) . . (+10) . . Code structure (→Battle)
- 13:17, 10 November 2011 (diff | hist) . . (-2,018) . . Code structure (→Battle)
- 13:16, 10 November 2011 (diff | hist) . . (+127) . . Lib (→Library of general-purpose structures)
- 13:14, 10 November 2011 (diff | hist) . . (+79) . . Lib (→Library of general-purpose structures)
- 13:11, 10 November 2011 (diff | hist) . . (-14) . . Code structure (→[State of game [Game state]])
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