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Showing below up to 50 results in range #1 to #50.

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  1. Battle interface‏‎ (13:18, 10 November 2011)
  2. Adventure map state‏‎ (13:30, 10 November 2011)
  3. Client‏‎ (13:43, 10 November 2011)
  4. Server‏‎ (13:44, 10 November 2011)
  5. Battle state‏‎ (15:20, 10 November 2011)
  6. Primitive controls‏‎ (23:22, 27 November 2011)
  7. Opis zadania — bitewne AI dla VCMI‏‎ (14:45, 23 December 2011)
  8. Netpacks‏‎ (14:43, 10 January 2012)
  9. Game state‏‎ (14:43, 10 January 2012)
  10. Packages‏‎ (09:09, 17 April 2012)
  11. Package folder structure‏‎ (09:10, 17 April 2012)
  12. Lib‏‎ (07:46, 23 April 2012)
  13. Mod Handler‏‎ (18:16, 30 January 2013)
  14. Json parser and writer‏‎ (17:43, 14 March 2013)
  15. Logging API‏‎ (17:39, 22 April 2013)
  16. Mod system proposal‏‎ (16:07, 29 December 2013)
  17. Serialization‏‎ (17:06, 29 December 2013)
  18. Modding‏‎ (15:33, 3 January 2014)
  19. Building bonuses‏‎ (19:07, 27 April 2014)
  20. Engine features‏‎ (07:32, 18 May 2014)
  21. Map objects: Creature bank‏‎ (19:13, 29 June 2014)
  22. Map objects: Dwelling‏‎ (19:23, 29 June 2014)
  23. Modding changelog‏‎ (13:13, 27 July 2014)
  24. List of bonus propagators‏‎ (16:45, 21 November 2014)
  25. Log files‏‎ (07:00, 21 December 2014)
  26. List of bonus duration types‏‎ (22:48, 29 September 2016)
  27. Object instance format‏‎ (20:26, 24 December 2016)
  28. Map format‏‎ (15:11, 16 January 2017)
  29. List of all event conditions‏‎ (08:45, 20 May 2017)
  30. Artifact Format‏‎ (17:24, 6 June 2017)
  31. Bug tracker usage‏‎ (12:42, 11 July 2017)
  32. How to build VCMI (Windows/Visual Studio 2015)‏‎ (16:17, 20 August 2017)
  33. Development with Qt Creator‏‎ (22:49, 20 August 2017)
  34. Hero Classes Format‏‎ (04:43, 3 September 2017)
  35. Project servers configuration‏‎ (14:49, 9 September 2017)
  36. Project infrastructure‏‎ (10:10, 16 September 2017)
  37. Bonus system‏‎ (02:20, 20 September 2017)
  38. Modding guidelines‏‎ (06:45, 21 February 2018)
  39. Adventure AI‏‎ (17:44, 4 August 2018)
  40. Hero Format‏‎ (06:45, 27 August 2018)
  41. Project status‏‎ (17:31, 17 February 2021)
  42. Installation‏‎ (06:40, 17 August 2022)
  43. Mods repository‏‎ (10:56, 16 September 2022)
  44. Branching strategy‏‎ (10:49, 17 September 2022)
  45. TODO list‏‎ (14:55, 26 September 2022)
  46. Code structure‏‎ (15:28, 26 September 2022)
  47. Bug reporting guidelines‏‎ (09:27, 7 October 2022)
  48. Cheat codes‏‎ (09:28, 19 October 2022)
  49. Town Format‏‎ (17:04, 2 December 2022)
  50. Animation Format‏‎ (12:25, 14 December 2022)

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