Revision history of "Serialization"

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  • (cur | prev) 17:06, 29 December 2013Tow (talk | contribs). . (10,693 bytes) (0). . (Polymorphic serialization)
  • (cur | prev) 13:33, 29 December 2013Tow (talk | contribs). . (10,693 bytes) (+10,693). . (Created page with "=Introduction = The serializer translates between objects living in our code (like int or CGameState*) and stream of bytes. Having objects represented as a stream of bytes is ...")