Difference between revisions of "Main Page"

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(Documentation and guidelines for developers)
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== Documentation and guidelines for developers ==
 
== Documentation and guidelines for developers ==
 
* How to build:
 
* How to build:
 +
** [[How_to_build_VCMI_(Linux)|Linux]]
 +
** [[How_to_build_VCMI_(OS_X)|OS X]]
 
** [[How_to_build_VCMI_(Windows/Cmake/MinGW)|Windows/Cmake/MinGW]]
 
** [[How_to_build_VCMI_(Windows/Cmake/MinGW)|Windows/Cmake/MinGW]]
 
** [[How_to_build_VCMI_(Windows/Cmake/MSVC)|Windows/Cmake/MSVC]]
 
** [[How_to_build_VCMI_(Windows/Cmake/MSVC)|Windows/Cmake/MSVC]]
 
** [[How_to_build_VCMI_(Windows/Codeblocks)|Windows/Code::Blocks]]
 
** [[How_to_build_VCMI_(Windows/Codeblocks)|Windows/Code::Blocks]]
 
** [[How_to_build_VCMI_(Windows)|Windows/MSVS]]
 
** [[How_to_build_VCMI_(Windows)|Windows/MSVS]]
** [[How_to_build_VCMI_(Linux)|Linux]]
 
** [[How_to_build_VCMI_(OS_X)|OS X]]
 
 
* [[Code structure]]
 
* [[Code structure]]
 
* [[Logging API]]
 
* [[Logging API]]

Revision as of 16:18, 12 October 2014

Welcome to VCMI Project Wiki

VCMI is an open-source project aiming to reimplement HMM3:WoG game engine, giving it new and extended possibilities.

Latest release

Latest released version is 0.96.

Documentation and guidelines for users

Documentation and guidelines for developers

Links for developers:

VCMI Places