Difference between revisions of "List of bonus duration types"

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=List of all bonus duration types=
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Bonus may have any of these durations. They acts in disjunction.
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==List of all bonus duration types==
 
* PERMANENT
 
* PERMANENT
 
* ONE_BATTLE //at the end of battle
 
* ONE_BATTLE //at the end of battle
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* STACK_GETS_TURN //removed when stack gets its turn - used for defensive stance
 
* STACK_GETS_TURN //removed when stack gets its turn - used for defensive stance
 
* COMMANDER_KILLED
 
* COMMANDER_KILLED
= Additional links =
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== Additional links ==
 
*[[Bonus system]]
 
*[[Bonus system]]
 
*[[Bonus Format]]
 
*[[Bonus Format]]

Revision as of 18:21, 15 January 2013

Bonus may have any of these durations. They acts in disjunction.

List of all bonus duration types

  • PERMANENT
  • ONE_BATTLE //at the end of battle
  • ONE_DAY //at the end of day
  • ONE_WEEK //at the end of week (bonus lasts till the end of week, thats NOT 7 days
  • N_TURNS //used during battles, after battle bonus is always removed
  • N_DAYS
  • UNITL_BEING_ATTACKED //removed after attack and counterattacks are performed
  • UNTIL_ATTACK //removed after attack and counterattacks are performed
  • STACK_GETS_TURN //removed when stack gets its turn - used for defensive stance
  • COMMANDER_KILLED

Additional links