Installation on Linux
VCMI requires data from original Heroes 3: Shadow of Death or Complete editions and from the WoG expansion pack. Data from native Linux version made by LOKI will not work.
Contents
Binaries installation
Ubuntu
VCMI can be installed using PPA located here:
https://launchpad.net/~saven-ivan/+archive/vcmi
To use it type in Terminal:
sudo apt-add-repository ppa:saven-ivan/vcmi sudo apt-get update sudo apt-get install vcmi
Debian
Download and install package for your distribution. Install can be done using any GUI managers or using command line:
sudo dpkg -i downloaded_package.deb sudo apt-get -f install
Note: First command most probably will result in errors - this is normal behavior, all of them should be fixed by second one.
Debian Wheezy | 32 bit | 64 bit |
Debian Sid | 32 bit | 64 bit |
RPM-based distributions
Download and install package for your distribution. There are two ways to install package along with all dependencies:
Option A) Double-click the package. A package management window should appear with instructions to guide you through the process.
Option B) Open a terminal window, and type
sudo rpm -i package_location_and_name(e.g. vcmi-0.89-1.fc16.x86_64.rpm)
Fedora 18 | 32 bit | 64 bit |
Fedora 17 | 32 bit | 64 bit |
Other distributions
- Gentoo https://github.com/qdii/qdiilay/tree/master/games-strategy/vcmi
- Archlinux https://aur.archlinux.org/packages/vcmi-svn/
Compiling from source
- Packaged source
- Readme (available as README.linux in source package)
Installing Heroes III data files
To install VCMI you will need:
- Heroes III: Shadow of Death or Complete edition
- Unnoficial WoG addon: http://download.vcmi.eu/WoG/wog.zip
- VCMI data files: http://download.vcmi.eu/core.zip
Automated install
To install Heroes 3 data using automated script you need any of:
- One or two CD's or CD images
- gog.com installer
- Directory with installed game
Create temporary directory that will be used by script and go into it:
mkdir temp cd temp
Run the script using options appropriate to your input files:
vcmibuilder --cd1 /path/to/iso/or/cd --cd2 /path/to/second/cd --download vcmibuilder --gog /path/to/gog.com/installer --download vcmibuilder --data /path/to/h3/data --download
You should use only one of these commands.
(Note: remaining part is only needed for vcmi 0.91)
Launch vcmiclient to determine data directory (output may differ)
$vcmiclient -v Starting... VCMI 0.91 data directory: /usr/share/vcmi library directory: /usr/lib/vcmi binary directory: /usr/bin/vcmi
Copy resulting files into your vcmi data directory:
cp -RTu vcmi /path/to/vcmi/data/directory
Offline install
Normally vcmibuilder script will autodownload WoG and VCMI data packages. For offline install you need to download this packages manually and replace download switch with this:
vcmibuilder <h3 data commands> --wog /path/to/wog/archive --vcmi /path/to/vcmi/package
Where h3 data commands stands for described earlier option(s) needed to install H3 data (path to data, Install CD or gog.com installer)
Fedora music support
To have Music support on Fedora it is required to perform a additional step. Fedora doesn't provide Mp3 playback support natively due to patents applied on the Mp3 technique. The SDL_mixer package from the official Fedora repo is compiled without Mp3 support. Luckily this isn't a huge problem due to the filesystem API of VCMI. If you place ogg files in the Mp3 folder it'll use those files. So all you have to do is to convert the original Mp3 to OGG by yourself. Then copy them to the /Mp3 folder and remove the old .mp3 files with e.g. rm -rf *.mp3. You may use those tools for converting MP3 to OGG e.g.: Dirogg Bash Script http://freecode.com/projects/dirogg or the graphical program SoundConverter(sudo yum install soundconverter).
Manual install
- Install Heroes III
- Extract WoG addon http://download.vcmi.eu/WoG/wog.zip
- Extract VCMI data files: http://download.vcmi.eu/core.zip
Launch vcmiclient to determine data directory (output may differ)
$vcmiclient -v Starting... VCMI 0.91 data directory: /usr/share/vcmi library directory: /usr/lib/vcmi binary directory: /usr/games
Copy your data to data directory. This should result in directory structure similar to this:
/usr/share/vcmi/config/ /usr/share/vcmi/Data/ /usr/share/vcmi/Maps/ /usr/share/vcmi/Mods/WoG/ /usr/share/vcmi/Mods/vcmi/ /usr/share/vcmi/Mp3/
Launching game
To start the game type in console:
vcmiclient
VCMI should be also available via desktop environment menu or launcher (Games/Strategy/VCMI)
Reporting bugs
Report any issues with packages on our bugtracker or post a message on VCMI forums In report please post:
- used distributive, version and architecture (for example "Ubuntu 11.10 32 bit"). For distributives that use rolling releases please post versions of all used libraries (boost, ffmpeg, SDL)
- console log as well as log files from ~/.vcmi
- steps to reproduce bug