User contributions
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- 17:17, 13 December 2011 (diff | hist) . . (0) . . m Coding guidelines (moved User:Beegee to Coding guidelines)
- 17:17, 13 December 2011 (diff | hist) . . (+31) . . N User:Beegee (moved User:Beegee to Coding guidelines) (current)
- 11:14, 14 August 2011 (diff | hist) . . (-34) . . Bug reporting guidelines (→What should be reported)
- 11:12, 14 August 2011 (diff | hist) . . (+857) . . Bug reporting guidelines (what should be reported & what to focus on sections)
- 19:20, 1 June 2011 (diff | hist) . . (0) . . m Main Page (info about new version)
- 21:41, 10 March 2011 (diff | hist) . . (-5) . . m Main Page (→Latest release: version updated to 0.84)
- 21:38, 10 March 2011 (diff | hist) . . (+31) . . m Main Page (→Documentation and guidelines for users: bug reporting guidelines added)
- 21:37, 10 March 2011 (diff | hist) . . (+1,791) . . N Bug reporting guidelines (initial version)
- 18:01, 23 February 2011 (diff | hist) . . (-19) . . m TODO list (→Missing game objects: all secondary skills implemented)
- 14:18, 25 December 2010 (diff | hist) . . (+215) . . m Opis zadania — bitewne AI dla VCMI (stub rozdziały o przebiegu rozgrywek i punktacji)
- 19:10, 19 December 2010 (diff | hist) . . (+585) . . Opis zadania — bitewne AI dla VCMI (→Miasto — CGTownInstance)
- 19:01, 19 December 2010 (diff | hist) . . (0) . . File:Bonus system.png (uploaded a new version of "File:Bonus system.png": new node (CStack) more visible arrows)
- 19:02, 16 December 2010 (diff | hist) . . (+574) . . Bonus system (→Propagation and inheritance)
- 20:20, 15 December 2010 (diff | hist) . . (+105) . . m Opis zadania — bitewne AI dla VCMI (easter egg)
- 20:15, 15 December 2010 (diff | hist) . . (+178) . . Opis zadania — bitewne AI dla VCMI (→Akcje jednostek i ich wydawanie: dodanie informacji o limicie pocisków)
- 19:25, 13 December 2010 (diff | hist) . . (+838) . . Opis zadania — bitewne AI dla VCMI (→Informacja o początku / końcu akcji)
- 19:05, 13 December 2010 (diff | hist) . . (+434) . . m Opis zadania — bitewne AI dla VCMI (→Bohater — CGHeroInstance)
- 20:42, 8 December 2010 (diff | hist) . . (-2,899) . . Opis zadania — bitewne AI dla VCMI (lista metod w callbacku -> link do nagłówka)
- 19:59, 8 December 2010 (diff | hist) . . (+3,390) . . Opis zadania — bitewne AI dla VCMI (→Wywołania AI -> silnik: napisanie wywołań)
- 19:30, 8 December 2010 (diff | hist) . . (+302) . . Opis zadania — bitewne AI dla VCMI (dodanie siatki pola bitwy, formatowanie, link do czarów)
- 19:17, 8 December 2010 (diff | hist) . . (+23) . . N File:Bfield grid.gif (Grid of the battlefield) (current)
- 18:09, 7 December 2010 (diff | hist) . . (0) . . Opis zadania — bitewne AI dla VCMI (→Przebieg tury: zbędny enter)
- 18:06, 7 December 2010 (diff | hist) . . (+6,270) . . N Opis zadania — bitewne AI dla VCMI (Pierwotna wersja)
- 12:50, 6 December 2010 (diff | hist) . . (+127) . . m Code structure (bonus system mentioned)
- 12:48, 6 December 2010 (diff | hist) . . (+763) . . N Bonus system (Created page with 'The bonus system of VCMI is a set of mechanisms that make handling of different bonuses for heroes, towns, players and units easier. The system consists of a set of nodes represe…')
- 18:22, 5 December 2010 (diff | hist) . . (0) . . File:Bonus system.png (uploaded a new version of "File:Bonus system.png": Thicker arrows)
- 18:20, 5 December 2010 (diff | hist) . . (+48) . . N File:Bonus system.png (A graphic depicting hierarchy of bonuses in VCMI)
- 11:19, 19 August 2010 (diff | hist) . . (-26) . . m TODO list (timed events in towns implemented by Ivan in rev 1759)
- 09:50, 5 August 2010 (diff | hist) . . (+106) . . m Cheat codes (new cheat code)
- 09:27, 2 August 2010 (diff | hist) . . (0) . . m Main Page (newest version: 0.81 -> 0.82)
- 11:27, 30 July 2010 (diff | hist) . . (+69) . . Cheat codes (2 new cheat codes (will be uploaded into trunk today))
- 10:59, 30 July 2010 (diff | hist) . . (+62) . . Engine features
- 10:58, 30 July 2010 (diff | hist) . . (+555) . . N Cheat codes (Created page with 'Following cheat codes have been implemented in VCMI: * '''vcmiistari''' - gives all spells and 999 mana to currently selected hero * '''vcmiainur''' - gives 5 Archangels to ever…')
- 14:10, 27 July 2010 (diff | hist) . . (-1) . . VCMI (→What VCMI is NOT: corrected grammatical error (I think))
- 09:59, 18 July 2010 (diff | hist) . . (+1) . . Code structure (→Desynchronization of state of the game and displayed animations)
- 09:58, 18 July 2010 (diff | hist) . . (+1,057) . . Code structure
- 11:20, 16 July 2010 (diff | hist) . . (+128) . . m TODO list
- 11:09, 16 July 2010 (diff | hist) . . (+103) . . m TODO list
- 11:05, 16 July 2010 (diff | hist) . . (+174) . . m TODO list (links to forum threads about ports to different platforms)
- 18:52, 30 May 2010 (diff | hist) . . (+63) . . m VCMI (minor changes)
- 18:42, 30 May 2010 (diff | hist) . . (+494) . . m TODO list (minor changes)
- 09:58, 2 May 2010 (diff | hist) . . (+58) . . Talk:Code structure
- 09:57, 2 May 2010 (diff | hist) . . (+827) . . N Talk:Code structure (Created page with 'A comments about additions to lib sections: * handling general game mechanics and related actions I think this statement makes the difference between server and lib in handling…')
- 12:31, 25 April 2010 (diff | hist) . . (-125) . . Code structure
- 12:28, 25 April 2010 (diff | hist) . . (+1,206) . . Code structure
- 16:10, 22 April 2010 (diff | hist) . . (+1,104) . . Code structure
- 17:53, 10 April 2010 (diff | hist) . . (+286) . . How to build VCMI (Windows)
- 17:47, 10 April 2010 (diff | hist) . . (+1,636) . . N Code structure (Created page with 'The code of VCMI is divided into several main parts: client, server, lib and AIs, each one in a separate binary file. = Structure of client = == Main purposes of client == Cli…')
- 18:22, 24 March 2010 (diff | hist) . . (+689) . . VCMI (list of things not present in WoG)
- 10:27, 23 March 2010 (diff | hist) . . (+53) . . m Main Page (link to SVN web browser)
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