Artifact Format
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Revision as of 17:45, 8 December 2012 by Warmonger (talk | contribs) (Created page with "See thread http://forum.vcmi.eu/viewtopic.php?t=558for discussion Artifact abilities use Bonus Format. <pre> { type: "HERO", \\CREATURE, COMMANDER class: "TREASURE", \\MI...")
See thread http://forum.vcmi.eu/viewtopic.php?t=558for discussion
Artifact abilities use Bonus Format.
{ type: "HERO", \\CREATURE, COMMANDER class: "TREASURE", \\MINOR, MAJOR, RELIC, SPECIAL slot: "HEAD", \\SHOULDERS, NECK, RIGHT_HAND, LEFT_HAND, TORSO, RIGHT_RING, LEFT_RING, FEET, MISC1, MISC2, MISC3, MISC4, MACH1, MACH2, MACH3, MACH4, SPELLBOOK, MISC5 value: 12000, //based on ARTRAITS.txt name: { name: "Big Sword", description: "Big sword gived +10 attack to hero", event: "On your travel, you stumble upon big sword. You dust it off and stick in your backpack" } graphics: "BigSword.png", bonuses: { Bonus_1, Bonus_2 } }