Map objects: Dwelling
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Revision as of 19:23, 29 June 2014 by Ivan (talk | contribs) (Created page with "This is description of fields for creature banks, part of Object Format <syntaxhighlight lang="javascript"> { /// List of creatures in this bank. Each list represents one...")
This is description of fields for creature banks, part of Object Format
{
/// List of creatures in this bank. Each list represents one "level" of bank
/// Creatures on the same level will have shared growth and available number (similar to towns)
/// Note that due to GUI limitation it is not recommended to have more than 4 creatures at once
"creatures" : [
[ "airElemental", "stormElemental" ],
[ "waterElemental" ]
],
/// List of guards for this dwelling. Can have two possible values:
/// Boolean true/false - If set to "true", guards will be generated using H3 formula:
/// 3 week growth of first available creatures
/// List of objects - custom guards, each entry represent one stack in defender army
"guards" : [
{ "amount" : 12, "type" : "earthElemental" }
]
}