TODO list

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Revision as of 15:05, 4 October 2013 by Ivan (talk | contribs) (Other platforms: Color-coding)
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The list of all essential, optional and requested features alongside with the team members interested in them.

Heroes III

Random map generator

Adventure AI

(Tow)

  • More functionality
    • Portal support
    • Adventure map spells support
    • Reasoning for town building merged with main engine
    • Handling of all adventure map objects
    • Artifacts equip & exchange
  • Objective decomposition should choose best (or all possible) sub-goals instead of one
  • Evaluating game objects
    • priority for visited objects over other sharing similiar function
    • Battle preparation (constructing suitable army & strategy)
    • Expert system for Bonuses (Warmonger)
  • Support for new objects possible to add via mods

Online game

(Tow)

Missing objects

  • Spells
    • Visions
    • View Earth
    • Disguise
    • View Air
    • Earthquake
  • Creature abilities
    • Crystal Dragons (Mantis 1231)
    • Nomads (Mantis 1230)
    • Thieves (Mantis 1371)

Campaigns

  • Special victory conditions (Ivan)
  • Saves between missions
  • Finishing campaigns

Main menu

  • Hall of Fame

Audio

  • enviromental sounds

Modding

  • Possibility for creatures to cast arbitrary spells, as in H4/H5

Scripting system

  • Language support
  • Synchronising scripts in multiplayer

Mod system

  • Adding new content
    • Adventure map objects
    • Battlefields
    • Spells

Forum thread

Wog features

  • Commanders (Warmonger)
  • Mithril
  • ERM handling (Tow, Tow Dragon)

New features

  • Support for other languages files (Ivan)
  • Support for multiple map levels
  • New map editor
  • Installer

Online game

  • Simultaneous turns
  • Spectator mode
  • Dedicated server mode
  • Replays

Other platforms

New graphics

New menus project and graphics

  • New stack experience menu (forum thread)
  • New stack artifact dialog

Improved support for high resolutions

  • Auto-adjust resolution
  • Moddable menus

New players

  • More player color graphics
  • New menus

32-bit graphics

800 x 480 resolution

Experimental version posted on our forum is available here.