Difference between revisions of "Artifact Format"
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− | See thread http://forum.vcmi.eu/viewtopic.php?t= | + | See thread http://forum.vcmi.eu/viewtopic.php?t=558 for discussion |
Artifact abilities use [[Bonus Format]]. | Artifact abilities use [[Bonus Format]]. | ||
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<pre> | <pre> | ||
{ | { | ||
− | "type": "HERO", | + | "type": "HERO", //CREATURE, COMMANDER |
− | "class": "TREASURE", | + | "class": "TREASURE", //MINOR, MAJOR, RELIC, SPECIAL |
− | "slot": "HEAD", | + | "slot": "HEAD", //SHOULDERS, NECK, RIGHT_HAND, LEFT_HAND, TORSO, RIGHT_RING, LEFT_RING, FEET, MISC1, MISC2, MISC3, MISC4, |
MACH1, MACH2, MACH3, MACH4, SPELLBOOK, MISC5 | MACH1, MACH2, MACH3, MACH4, SPELLBOOK, MISC5 | ||
"value": 12000, //based on ARTRAITS.txt | "value": 12000, //based on ARTRAITS.txt |
Revision as of 13:58, 10 December 2012
See thread http://forum.vcmi.eu/viewtopic.php?t=558 for discussion
Artifact abilities use Bonus Format.
TODO:
- Combined artifacts identified by string
- Artifacts growing with Commander level
{ "type": "HERO", //CREATURE, COMMANDER "class": "TREASURE", //MINOR, MAJOR, RELIC, SPECIAL "slot": "HEAD", //SHOULDERS, NECK, RIGHT_HAND, LEFT_HAND, TORSO, RIGHT_RING, LEFT_RING, FEET, MISC1, MISC2, MISC3, MISC4, MACH1, MACH2, MACH3, MACH4, SPELLBOOK, MISC5 "value": 12000, //based on ARTRAITS.txt "text": { "name": "Big Sword", "description": "Big sword gived +10 attack to hero", "event": "On your travel, you stumble upon big sword. You dust it off and stick in your backpack" } "image": "BigSword.png", "bonuses": { Bonus_1, Bonus_2 } }