Difference between revisions of "TODO list"

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=== Other platforms ===
 
=== Other platforms ===
 
* Linux ([http://forum.vcmi.eu/viewtopic.php?t=112 forum thread])
 
* Linux ([http://forum.vcmi.eu/viewtopic.php?t=112 forum thread])
* Mac OS ([http://forum.vcmi.eu/viewtopic.php?t=406 forum thread])
+
* Mac OS ([http://forum.vcmi.eu/viewtopic.php?t=439 forum thread])
 
* Android ([http://forum.vcmi.eu/viewtopic.php?t=403 forum thread])
 
* Android ([http://forum.vcmi.eu/viewtopic.php?t=403 forum thread])
 
* Haiku ([http://forum.vcmi.eu/viewtopic.php?t=310 forum thread])
 
* Haiku ([http://forum.vcmi.eu/viewtopic.php?t=310 forum thread])

Revision as of 10:52, 10 January 2012

The list of all essential, optional and requested features alongside with the team members interested in them.

Programming

Key features

Missing game objects

Campaigns

Adventure AI

(Tow)

  • Basic functionality
  • Pararell processing - important for game speed
  • Evaluating game objects
  • Support for new objects possible to add via mods

Main menu

  • Loading map screen
  • Hall of Fame

Online game

Tow

Audio

  • enviromental sounds

Scripting system

  • Language support
  • Mod file format
  • Adding new creatures, artifacts, towns and more
  • Setting and configuring mods
  • Synchronising scripts in multiplayer

Optional features

Wog features

  • Stack artifacts
  • Commanders
  • Mithril
  • ERM handling (Tow, Tow Dragon)

Support for other languages files

Support for multiple map levels

Possibility for creatures to cast arbitrary spells, as in H4/H5

Simultaneous turns

Spectator mode

Replays

forum thread

Other platforms

Random map generator

Map editor with new objects support

Installer

Graphic development

Key features

New menus project and graphics

  • Quest Journal with minimap and complex description
  • New stack experience menu (forum thread)
  • New stack artifact dialog
  • Resolution & advanced options dialog
  • Mod browser

New resolutions graphics and background image

Optional features

New / improved resolutions in general

  • Auto-adjust resolution
  • Moddable menus

New players

  • More player color graphics
  • New menus

32-bit graphics

800 x 480 resolution

Experimental version posted on our forum is available here.