|
|
Line 1: |
Line 1: |
− | This is description of fields for creature banks, part of [[Object Format]]
| + | {{Template:MovedToWebpage|https://vcmi.eu/modders/Map_Objects/Creature_Bank/}} |
− | <syntaxhighlight lang="javascript">
| |
− | { | |
− | /// List of levels of this bank. On map loading, one of them will be randomly assigned to bank.
| |
− | "levels": [
| |
− | {
| |
− | /// Chance for this level to be active
| |
− | "chance": 30,
| |
− | | |
− | /// Description of guards, stacks will be ordered
| |
− | /// on battlefield according to this scheme:
| |
− | /// 4 7 1
| |
− | ///
| |
− | /// 6 5
| |
− | ///
| |
− | /// 3 2
| |
− | /// Possible fields:
| |
− | /// amount - size of stack
| |
− | /// type - string ID of creature for this stack
| |
− | /// upgradeChance - chance (in percent) for this stack to be upgraded
| |
− | "guards": [
| |
− | { "amount": 4, "type": "cyclop" },
| |
− | { "amount": 4, "type": "cyclop" },
| |
− | { "amount": 4, "type": "cyclop", "upgradeChance": 50 },
| |
− | { "amount": 4, "type": "cyclop" },
| |
− | { "amount": 4, "type": "cyclop" }
| |
− | ],
| |
− | | |
− | // How hard are guards of this level. Unused?
| |
− | "combat_value": 506,
| |
− | | |
− | /// Description of rewards granted for clearing bank
| |
− | "reward" : {
| |
− | | |
− | /// Approximate value of reward, known to AI. Unused?
| |
− | "value": 10000,
| |
− | | |
− | /// Granted resources
| |
− | "resources": {
| |
− | "wood" : 4,
| |
− | "mercury" : 4,
| |
− | "ore" : 4,
| |
− | "sulfur" : 4,
| |
− | "crystal" : 4,
| |
− | "gems" : 4,
| |
− | "gold" : 0
| |
− | },
| |
− | | |
− | /// Granted creatures, same format as guards
| |
− | "creatures" : [
| |
− | { "amount": 4, "type": "wyvern" }
| |
− | ],
| |
− | | |
− | /// List of random artifacts
| |
− | "artifacts": [ { "class" : "TREASURE" } ]
| |
− | | |
− | /// List of spells
| |
− | "spells" : [ { "level" : 5 } ]
| |
− | }
| |
− | }
| |
− | }
| |
− | ]
| |
− | }
| |
− | </syntaxhighlight>
| |