Difference between revisions of "Game state"

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(Created page with "All information about game mechanics is stored in CGameState located in CGameState.h file and objects avaliable from it: * Player state handled by CPlayerState class * [[Tea...")
 
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* [[Player state]] handled by CPlayerState class
 
* [[Player state]] handled by CPlayerState class
 
* [[Team state]] - a group of allied allied players who can cooperate in certain ways
 
* [[Team state]] - a group of allied allied players who can cooperate in certain ways
 +
* [[Battle state]]
 
* [[Adventure map state]] and scenario information stored in map.cpp as well as initial conditions (starting info)
 
* [[Adventure map state]] and scenario information stored in map.cpp as well as initial conditions (starting info)
 
* [[Campaign state]]
 
* [[Campaign state]]

Revision as of 13:39, 10 November 2011

All information about game mechanics is stored in CGameState located in CGameState.h file and objects avaliable from it: