Difference between revisions of "TODO list"
From VCMI Project Wiki
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** Adventure map spells ([http://forum.vcmi.eu/profile.php?mode=viewprofile&u=3 Tow dragon]) | ** Adventure map spells ([http://forum.vcmi.eu/profile.php?mode=viewprofile&u=3 Tow dragon]) | ||
* Artifacts | * Artifacts | ||
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* Creature abilities ([http://forum.vcmi.eu/profile.php?mode=viewprofile&u=3 Tow dragon]) | * Creature abilities ([http://forum.vcmi.eu/profile.php?mode=viewprofile&u=3 Tow dragon]) | ||
Revision as of 00:35, 12 June 2011
The list of all essential, optional and requested features alongside with the team members interested in them.
Programming
Key features
Missing game objects
- Spells
- Battle spells (Tow dragon)
- Adventure map spells (Tow dragon)
- Artifacts
- Creature abilities (Tow dragon)
Campaigns
Adventure AI
(Tow)
- Basic functionality
- Pararell processing - important for game speed
- Evaluating game objects
- Expert system for Bonuses (Warmonger)
- Support for new objects possible to add via mods
- Loading map screen
- Hall of Fame
- Credits
Online game
Pathfinder with teleport / ship handling
Scripting system
- Language support
- Adding new creatures, artifacts, towns and more
- Mod file format
- Setting and configuring mods
- Synchronising scripts in multiplayer
Optional features
Wog features
- Stack artifacts
- Commanders
- Mithril
- ERM handling (Tow, Tow Dragon)
Support for other languages files
- Russian (Ivan)
Support for multiple map levels
Simultaneous turns
Replays
Other platforms
- Linux (forum thread)
- Haiku (forum thread)
- Maemo (forum thread)
- FreeBSD
Random map generator
Map editor with new objects support
Installer
Graphic development
Key features
- Quest Journal with minimap and complex description
- New stack experience menu
- New stack artifact dialog
- Resolution & advanced options dialog
- Mod browser
New resolutions graphics and background image
Optional features
New / improved resolutions in general
- Auto-adjust resolution
- Moddable menus
New players
- More player color graphics
- New menus
32-bit graphics
800 x 480 resolution
Experimental version posted on our forum is available here.