Difference between revisions of "TODO list"
From VCMI Project Wiki
(→Missing objects: Mantis links) |
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** Portal support | ** Portal support | ||
** Adventure map spells support | ** Adventure map spells support | ||
+ | ** Resources management | ||
** Reasoning for town building merged with main engine | ** Reasoning for town building merged with main engine | ||
** Handling of all adventure map objects | ** Handling of all adventure map objects | ||
** Artifacts equip & exchange | ** Artifacts equip & exchange | ||
− | |||
* Evaluating game objects | * Evaluating game objects | ||
− | ** priority for visited objects over | + | ** priority for visited objects over others sharing similiar function |
+ | ** Support for new objects possible to add via mods - move logic to CObjectInterface class | ||
+ | * Advanced strategy | ||
** Battle preparation (constructing suitable army & strategy) | ** Battle preparation (constructing suitable army & strategy) | ||
** Expert system for Bonuses ([http://forum.vcmi.eu/profile.php?mode=viewprofile&u=130 Warmonger]) | ** Expert system for Bonuses ([http://forum.vcmi.eu/profile.php?mode=viewprofile&u=130 Warmonger]) | ||
− | + | ||
=== Online game === | === Online game === | ||
([http://forum.vcmi.eu/profile.php?mode=viewprofile&u=2 Tow]) | ([http://forum.vcmi.eu/profile.php?mode=viewprofile&u=2 Tow]) |
Revision as of 19:49, 27 December 2013
The list of all essential, optional and requested features alongside with the team members interested in them.
Heroes III
Random map generator
Adventure AI
(Tow)
- More functionality
- Portal support
- Adventure map spells support
- Resources management
- Reasoning for town building merged with main engine
- Handling of all adventure map objects
- Artifacts equip & exchange
- Evaluating game objects
- priority for visited objects over others sharing similiar function
- Support for new objects possible to add via mods - move logic to CObjectInterface class
- Advanced strategy
- Battle preparation (constructing suitable army & strategy)
- Expert system for Bonuses (Warmonger)
Online game
(Tow)
Missing objects
- Spells
- Visions
- View Earth
- Disguise
- View Air
- Earthquake
- Creature abilities
Campaigns
- Special victory conditions (Ivan)
- Saves between missions
- Finishing campaigns
- Hall of Fame
Audio
- enviromental sounds
Modding
- Possibility for creatures to cast arbitrary spells, as in H4/H5
Scripting system
- Language support
- Synchronising scripts in multiplayer
Mod system
- Adding new content
- Adventure map objects
- Battlefields
- Spells
Wog features
- Commanders (Warmonger)
- Mithril
- ERM handling (Tow, Tow Dragon)
New features
- Support for other languages files (Ivan)
- Support for multiple map levels
- New map editor
- Installer
Online game
- Simultaneous turns
- Spectator mode
- Dedicated server mode
- Replays
Other platforms
- Linux (Supported, forum thread)
- Mac OS (Supported, forum thread)
- Android (Not supported, forum thread)
- Haiku (Status unknown, forum thread)
- Maemo (Status unknown, forum thread)
- FreeBSD (Status unknown)
New graphics
- New stack experience menu (forum thread)
- New stack artifact dialog
Improved support for high resolutions
- Auto-adjust resolution
- Moddable menus
New players
- More player color graphics
- New menus
32-bit graphics
800 x 480 resolution
Experimental version posted on our forum is available here.