Difference between revisions of "Mod list"

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(Preserver updated to 0.94)
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|download=http://speedy.sh/nUvQB/grove0.94-fixed.zip  
 
|download=http://speedy.sh/nUvQB/grove0.94-fixed.zip  
 
|screenshot=http://img208.imageshack.us/img208/258/7swh.png
 
|screenshot=http://img208.imageshack.us/img208/258/7swh.png
 +
|}}
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 +
===Towns===
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{{ModInfoCard
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|type=Town
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|name=Preserve town (English)
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|description=New town v 2.0b
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|author= Lord_Hawk
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|download=https://dl.dropboxusercontent.com/u/22372764/vcmi/mods/preserve.zip
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|screenshot=http://i38.tinypic.com/zit06q.jpg
 
|}}
 
|}}
  
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|download=http://www.speedyshare.com/gz5Bd/Nowe-ulepszenia.rar
 
|download=http://www.speedyshare.com/gz5Bd/Nowe-ulepszenia.rar
 
|screenshot=http://s18.postimg.org/n2aiaoux5/tower.jpg
 
|screenshot=http://s18.postimg.org/n2aiaoux5/tower.jpg
|}}
 
 
== For old version ==
 
===Towns===
 
{{ModInfoCard
 
|type=Town
 
|name=Preserve town (English), outdate
 
|description=New town v 2.0b
 
|author= Lord_Hawk
 
|download=http://www.mediafire.com/download/1tu6yia3ipd1zv8/preserve+2.0b.rar
 
|screenshot=http://i38.tinypic.com/zit06q.jpg
 
 
|}}
 
|}}

Revision as of 11:22, 24 November 2013

This page lists all mods currently available for VCMI

Mod usage

To install mod unpack archive in /Mods. This should result in such directory structure: <data directory>/Mods/<name of mod>/mod.json

There is no need to activate newly installed mods - any mods not present in list of loaded mods will be considered as newly installed and will be enabled on start.

If you want to activate or deactivate specific mod open file <data dir>/config/modSettings.json. Set mod state to "false" for disabling it or to "true" for enabling.

To remove mod delete its folder (<data dir>/Mods/modname). Note that there is no update modSettings.json manually.

Notes

Data directory location is system-specific:

  • Windows : Same as your Heroes III directory
  • Unix-like : Inside home directory: ~/.vcmi

In 0.94 it is possible to download and install mods via VCMI launcher. This is preferred method to install mods.

Mod list

For 0.94

Towns

Town Cove town (English) Authors
Download New town, Cove originally made for HotA addon
now ported to VCMI v 1.2.2
VCMI team
HotA Crew
Screenshot
Town Forge town (English) (fixed by HatredElement) Authors
Download New town v 0.8 Polish modders team (Witchking)
Screenshot


Town Grove town (English) (fixed by HatredElement) Authors
Download New town v test Pointer & Kuririn
Screenshot
Town Grove town (Polish) (fixed by HatredElement) Authors
Download New town v test Pointer & Kuririn
Screenshot

Towns

Town Preserve town (English) Authors
Download New town v 2.0b Lord_Hawk
Screenshot

Creatures

Creatures Centamonths Authors
Download Two new creatures, big and furry Axolotl, Warmonger
Screenshot


Creatures 3 new neutral units (fixed) Authors
Download Dark Elemental, Man at Arms, Mountain Dwarf Lord hawk
Screenshot

Artifacts

Artifacts New artifacts pack Authors
Download First new artifact pack proposed by Withcking Witchking
Screenshot


Artifacts H4 artifacts pack Authors
Download Artifacts from H4 ported to VCMI Kuririn & Warmonger
Screenshot

Miscellaneous

Graphical High resolution main menu Authors
Download New scalable main menu graphics that can be used with high resolutions Dru
Screenshot


Miscellaneous Unlucky ones Authors
Download Negative luck mod, enables this option and makes game more suited for this feature Ivan
Screenshot


Miscellaneous Nowe ulepszenia (Polish) Authors
Download Add new upgrades to towns (Castle, Rampart, Tower, Necropolis, Inferno). Required mods: wog. v test (23.10.13) Polish modders team (Kuririn)
Screenshot