Difference between revisions of "Artifact Format"
From VCMI Project Wiki
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"description": "Big sword gived +10 attack to hero", | "description": "Big sword gived +10 attack to hero", | ||
"event": "On your travel, you stumble upon big sword. You dust it off and stick in your backpack" | "event": "On your travel, you stumble upon big sword. You dust it off and stick in your backpack" | ||
− | } | + | }, |
− | "image": "BigSword.png", | + | "graphics": |
+ | { | ||
+ | "image": "BigSword.png", | ||
+ | "large": "BigSword_large".png", | ||
+ | "iconIndex": 200 | ||
+ | }, | ||
"bonuses": | "bonuses": | ||
{ | { |
Revision as of 14:25, 13 December 2012
See thread http://forum.vcmi.eu/viewtopic.php?t=558 for discussion
Artifact abilities use Bonus Format.
TODO:
- Combined artifacts identified by string
- Artifacts growing with Commander level
{ "type": "HERO", //CREATURE, COMMANDER "class": "TREASURE", //MINOR, MAJOR, RELIC, SPECIAL "slot": "HEAD", //SHOULDERS, NECK, RIGHT_HAND, LEFT_HAND, TORSO, RIGHT_RING, LEFT_RING, FEET, MISC1, MISC2, MISC3, MISC4, MACH1, MACH2, MACH3, MACH4, SPELLBOOK, MISC5 "value": 12000, //based on ARTRAITS.txt "text": { "name": "Big Sword", "description": "Big sword gived +10 attack to hero", "event": "On your travel, you stumble upon big sword. You dust it off and stick in your backpack" }, "graphics": { "image": "BigSword.png", "large": "BigSword_large".png", "iconIndex": 200 }, "bonuses": { Bonus_1, Bonus_2 } }