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− | VCMI requires data from original Heroes 3: Shadow of Death or Complete editions. Data from native Linux version made by LOKI will not work.
| + | {{Template:MovedToWebpage|https://vcmi.eu/players/Installation_Linux/}} |
− | = Binaries installation =
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− | == Ubuntu ==
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− | '''Latest stable build from PPA (recommended)'''
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− | | |
− | Up-to-date releases can be found in our PPA here: https://launchpad.net/~vcmi/+archive/ubuntu/ppa
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− | | |
− | To install VCMI from PPA use:
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− | <pre>
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− | sudo apt-add-repository ppa:vcmi/ppa
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− | sudo apt update
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− | sudo apt install vcmi
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− | </pre>
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− | | |
− | '''Unstable testing build from PPA'''
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− | | |
− | We also provide latest, unstable builds mostly suitable for testing here: https://launchpad.net/~vcmi/+archive/ubuntu/vcmi-latest
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− | | |
− | In order to install from this PPA use:
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− | <pre>
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− | sudo add-apt-repository ppa:vcmi/vcmi-latest
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− | sudo apt update
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− | sudo apt install vcmi
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− | </pre>
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− | | |
− | '''From Ubuntu repository'''
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− | VCMI stable builds available in "multiverse" repository. Learn how to enable it in [https://help.ubuntu.com/community/Repositories/Ubuntu Ubuntu wiki].
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− | | |
− | Once enabled, you can install VCMI using Ubuntu Store or in terminal using following commands:
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− | <pre>
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− | sudo apt update
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− | sudo apt install vcmi
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− | </pre>
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− | | |
− | Note that version available in Ubuntu is outdated. Install via PPA is preferred.
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− | | |
− | == Debian ==
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− | Stable VCMI version is available in "contrib" repository. Learn how to enable it in [https://wiki.debian.org/SourcesList Debian wiki].
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− | To install VCMI from repository:
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− | <pre>
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− | sudo apt-get update
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− | sudo apt-get install vcmi
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− | </pre>
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− | <!-- DISABLED - SNAP PACKAGE IS OUTDATED
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− | == Snappy ==
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− | It's possible to install daily VCMI builds as distribution-agnostic Snap package:
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− | | |
− | * Visit [https://snapcraft.io/ snapcraft.io] to learn how to get Snappy on your distribution.
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− | * Once it's running install latest VCMI build with:
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− | <pre>
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− | sudo snap install --edge vcmi
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− | </pre>
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− | * After you can run VCMI with following commands:
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− | <pre>
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− | snap run vcmi.vcmilauncher
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− | snap run vcmi.vcmiclient
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− | snap run vcmi.vcmiserver
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− | </pre>
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− | * Keep in mind that instead of '''$HOME/.local/share/vcmi/''' you must copy Heroes 3 assets into:
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− | <pre>
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− | $HOME/snap/vcmi/current/.local/share/vcmi/
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− | </pre>
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− | * To update to latest version:
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− | <pre>
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− | sudo snap refresh vcmi
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− | </pre>
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− | | |
− | '''Warning:''' Snap builds are currently in experimental state.
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− | | |
− | Please give your feedback on forum: [https://forum.vcmi.eu/t/experimental-snap-packages-for-linux/4300 Experimental Snap packages for Linux].
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− | -->
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− | == Flatpak (distribution-agnostic) ==
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− | Latest public release build can be installed via Flatpak.
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− | | |
− | Depending on your distribution, you may need to install flatpak itself.
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− | You can find guide for your distribution here: https://www.flatpak.org/setup/
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− | | |
− | Once you have flatpak, you can install VCMI package which can be found here: https://flathub.org/apps/details/eu.vcmi.VCMI
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− | | |
− | == Other distributions ==
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− | For other distributions, VCMI can be installed from 3rd-party repositories listed below. <br/>
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− | Note that these repositories are not supported by vcmi team and may not be up to date.
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− | * Archlinux [https://aur.archlinux.org/packages/vcmi/ vcmi] [https://aur.archlinux.org/packages/vcmi-git/ vcmi-git]
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− | * openSUSE [https://software.opensuse.org/download.html?project=games&package=vcmi 1 Click Install]
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− | If you are interested in providing builds for other distributions, please let us know.
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− | | |
− | == Compiling from source ==
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− | Please check following developer guide: [[How to build VCMI (Linux)]]
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− | | |
− | = Installing Heroes III data files =
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− | To install VCMI you will need Heroes III: Shadow of Death or Complete edition.
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− | | |
− | == Install data using vcmibuilder script (recommended for non-Flatpak installs) ==
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− | To install Heroes 3 data using automated script you need any of:
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− | * Offline Installer downloaded from gog.com (both .exe and .bin files are required)
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− | * Directory with preinstalled game
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− | * One or two CD's or CD images
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− | | |
− | Run the script using options appropriate to your input files:
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− | <pre>
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− | vcmibuilder --cd1 /path/to/iso/or/cd --cd2 /path/to/second/cd
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− | vcmibuilder --gog /path/to/gog.com/installer.exe
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− | vcmibuilder --data /path/to/h3/data
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− | </pre>
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− | You should use only one of these commands.
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− | | |
− | On flatpak install, it's also possible to run the script, but any path seems to be interpreted from within the Flatpak sandbox:
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− | <pre>
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− | flatpak run --command=vcmibuilder eu.vcmi.VCMI --data /path/to/h3/data`
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− | </pre>
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− | | |
− | == Install data using gog.com offline installer ==
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− | | |
− | Download both files for the "offline backup game installers" and extract them using innoextract tool
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− | <pre>
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− | innoextract --output-dir=~/Downloads/HoMM3 "setup_heroes_of_might_and_magic_3_complete_4.0_(28740).exe"
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− | </pre>
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− | (note that installer file name might be different)
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− | | |
− | Once innoextract completes, start VCMI Launcher and choose to copy existing files. Select the ~/Downloads/HoMM3 directory. Once copy is complete, you can delete both offline installer files as well as ~/Downloads/HoMM3.
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− | | |
− | == Install using existing Heroes III data ==
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− | Copy "Data", "Maps" and "Mp3" from Heroes III to:
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− | <pre>$HOME/.local/share/vcmi/</pre>
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− | Or, in case of flatpak install to
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− | <pre>$HOME/.var/app/eu.vcmi.VCMI/data/vcmi/</pre>
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− | On some distributions $XDG_DATA_HOME could differ so instead you may need to use:
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− | <pre>$XDG_DATA_HOME/vcmi/</pre>
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− | = Launching game =
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− | To start the game type in console:
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− | <pre>
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− | vcmilauncher
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− | </pre>
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− | Or, to start game directly avoiding Launcher:
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− | <pre>
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− | vcmiclient
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− | </pre>
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− | VCMI should be also available via desktop environment menu or launcher (Games/Strategy/VCMI)
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− | | |
− | = Reporting bugs =
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− | Please report any issues with packages according to
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− | [http://wiki.vcmi.eu/index.php?title=Bug_reporting_guidelines Bug reporting guidelines]
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