Difference between revisions of "TODO list"
From VCMI Project Wiki
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== Key features == | == Key features == | ||
=== [http://spreadsheets.google.com/ccc?key=pRhYM0YkAF9lIpLe4raNAWA#gid=0 Missing game objects] === | === [http://spreadsheets.google.com/ccc?key=pRhYM0YkAF9lIpLe4raNAWA#gid=0 Missing game objects] === | ||
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* Spells | * Spells | ||
** Battle spells ([http://forum.vcmi.eu/profile.php?mode=viewprofile&u=3 Tow dragon]) | ** Battle spells ([http://forum.vcmi.eu/profile.php?mode=viewprofile&u=3 Tow dragon]) |
Revision as of 20:46, 5 August 2010
The list of all essentail, optional and requested features alongside with the team members interested in them.
Programming
Key features
Missing game objects
- Spells
- Battle spells (Tow dragon)
- Adventure map spells (Tow, Tow dragon)
- Secondary skills
- Artifacts
- Town structures (Tow, Ivan)
- Creature abilities (Tow dragon)
Campaigns
Hero specials
Adventure AI
- Basic functionality
- Pararell processing - important for game speed
- Evaluating game objects
- Support for new objects possible to add via mods
- Multiplayer (Tow)
- Loading map screen
- Hall of Fame
- Credits
Online game
Pathfinder with teleport / ship handling
Teams
(Ivan)
Special weeks
Scripting system
- Language support (Warmonger)
- Adding new creatures, artifacts, towns and more
- Mod file format
- Setting and configuring mods
- Synchronising scripts in multiplayer
Optional features
Wog features
- Stack experience
- Commanders
- Mithril
- ERM handling
Support for other languages files
Support for multiple map levels
Simultaneous turns
GOG version compatibility
- sound
Replays
Other platforms
- Linux (forum thread)
- Haiku (forum thread)
- Maemo (forum thread)
Random map generator
Map editor with new objects support
Installer
Graphic development
Key features
- Quest Journal with minimap and complex description
- New stack experience menu
- New stack artifact dialog
- Resolution & advanced options dialog
- Mod browser
New resolutions graphics and background image
Optional features
New / improved resolutions in general
- Auto-adjust resolution
- Moddable menus
New players
- More player color graphics
- New menus
32-bit graphics
800 x 480 resolution
Experimental version posted on our forum is available here.