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| − | == Object type format ==
| + | {{Template:MovedToWebpage|https://vcmi.eu/modders/Map_Object_Format/}} |
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| − | ''Current draft. WiP.''
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| − | <syntaxhighlight lang="javascript">
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| − | {
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| − | "objectTypes":
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| − | [
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| − |
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| − | "myCoolObject":{
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| − | //numeric ID, mandatory for h3/wog objects, shall be unique is defined
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| − | //not recommended for VCMI objects, shall be unique is defined, default: engine defined
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| − | "id":689,
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| − |
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| − | "blockVisit" : true,
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| − | //range of numeric sub id`s, mapped to this object type. Optional for h3/wog objects.
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| − | //not recommended for VCMI objects.
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| − | "subIdMax":0,
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| − | "subIdMin":1
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| − | }
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| − | ]
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| − | }
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| − | </syntaxhighlight>
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| − | '''Example:'''
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| − | <syntaxhighlight lang="javascript">
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| − | {
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| − | "objectTypes":
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| − | [
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| − |
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| − | "artifact":{
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| − | "id":5,
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| − | "blockVisit" : true
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| − | },
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| − | "treasureChest":{
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| − | "id":101,
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| − | "subIdMax":0,
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| − | "blockVisit" : true
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| − | },
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| − | "treasureChestWoG":{
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| − | "id":101,
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| − | "subIdMin":1,
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| − | "blockVisit" : true
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| − | },
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| − | "pyramid": {
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| − | "id":63,
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| − | "subIdMax":0 //subtype 0
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| − | },
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| − | "wogObject": {
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| − | "id":63,
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| − | "subIdMin":1 //subtype> 0
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| − | }
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| − | ]
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| − | }
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| − | </syntaxhighlight>
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| − | | |
| − | == Object format ==
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| − | ''Current draft. WiP.''
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| − | * Used by editor, RMG, (???) by engine for random new objects.
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| − | * analogue of "ZOBJCTS.TXT", "ZEOBJTS.TXT", "ZAOBJTS.TXT" from WoG.
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| − | <syntaxhighlight lang="javascript">
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| − | {"objects":[ | |
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| − | {
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| − | //mandatory
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| − | //resource ID of animation, relative to SPRITES(def file or json file (*) )
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| − | "animation":"DEFNAME",
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| − |
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| − | //mandatory
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| − | //bit mask of passability. (???) use more readable array and|or predefined templates
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| − | "passability":[
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| − | "11111111",
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| − | "11111111",
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| − | "11111111",
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| − | "11111111",
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| − | "11111111",
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| − | "11111110"],
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| − | | |
| − | //mandatory
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| − | //bit mask of activatable tiles (???) use more readable array and|or predefined templates
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| − | "actions": [
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| − | "00000000",
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| − | "00000000",
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| − | "00000000",
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| − | "00000000",
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| − | "00000000",
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| − | "00000001"],
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| − | // mandatory
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| − | // list of tiles from which this object is visible, mostly needed for server
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| − | // to detect if object is visible by player
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| − | "visibility": [
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| − | "000",
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| − | "001",
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| − | "011"],
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| − | //mandatory (?)
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| − | "id":"objectType", //object type from object type config. (!) Only string id`s.
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| − | "landscape":["dirt", "sand"],
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| − | // List of tags that can be used to locate object in map editor
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| − | "tags":["dirt", "sand", "mine"],
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| − | //mandatory
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| − | //numeric ((?) needed) or full string object id
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| − | //(?) id not required if subid in full identifier
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| − | "subId":34,//or "objectType.objectName" f.e. "creature.pikeman"
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| − |
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| − | //
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| − | "group":"",
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| − | //optional, default false,
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| − | "isOverlay": true, //false, true
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| − | | |
| − | }
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| − | ]}
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| − | | |
| − | </syntaxhighlight>
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| − | {{Modding}}
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