|
|
Line 1: |
Line 1: |
− | | + | {{Template:MovedToWebpage|https://vcmi.eu/modders/Bonus/Bonus_Duration_Types/}} |
− | Bonus may have any of these durations. They acts in disjunction.
| |
− | | |
− | ==List of all bonus duration types==
| |
− | * PERMANENT
| |
− | * ONE_BATTLE //at the end of battle
| |
− | * ONE_DAY //at the end of day
| |
− | * ONE_WEEK //at the end of week (bonus lasts till the end of week, thats NOT 7 days
| |
− | * N_TURNS //used during battles, after battle bonus is always removed
| |
− | * N_DAYS
| |
− | * UNTIL_BEING_ATTACKED //removed after any damage-inflicting attack
| |
− | * UNTIL_ATTACK //removed after attack and counterattacks are performed
| |
− | * STACK_GETS_TURN //removed when stack gets its turn - used for defensive stance
| |
− | * COMMANDER_KILLED
| |
− | | |
− | {{Bonuses}}
| |