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| − | Enumerative parameters are described in HeroBonus.h file.
| + | {{Template:MovedToWebpage|https://vcmi.eu/modders/Bonus_Format/}} |
| − | ===Short format===
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| − | <syntaxhighlight lang="javascript">
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| − | { | |
| − | ["BONUS_TYPE", val, subtype, additionalInfo]
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| − | }
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| − | </syntaxhighlight>
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| − | ===Full format===
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| − | All parameters but type are optional.
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| − | <syntaxhighlight lang="javascript">
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| − | { | |
| − | "type": "BONUS_TYPE",
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| − | "subtype": 0,
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| − | "val" : 0,
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| − | "valueType": "VALUE_TYPE",
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| − | "addInfo" : 0,
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| − | | |
| − | "duration" : "BONUS_DURATION", //or ["BONUS_DURATION1", "BONUS_DURATION2"] ..."
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| − | "turns" : 0,
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| − | | |
| − | "sourceType" : "SOURCE_TYPE",
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| − | "sourceID" : 0,
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| − | "effectRange" : "EFFECT_RANGE",
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| − | "limiters" : [
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| − | "PREDEFINED_LIMITER", optional_parameters (...), //whhich one is preferred?
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| − | {"type" : LIMITER_TYPE, "parameters" : [1,2,3]}
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| − | ]
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| − | "propagator" : ["PROPAGATOR_TYPE", optional_parameters (...)]
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| − | "description" : ""
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| − | }
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| − | </syntaxhighlight>
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| − | | |
| − | == Subtype resolution ==
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| − | | |
| − | All string identifiers of items can be used in "subtype" field. This allows cross-referencing between the mods and make config file more readable.
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| − | === Available prefixes ===
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| − | * creature.
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| − | * artifact.
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| − | * skill.
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| − | <syntaxhighlight lang="javascript">
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| − | "pathfinding", "archery", "logistics", "scouting", "diplomacy",
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| − | "navigation", "leadership", "wisdom", "mysticism", "luck",
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| − | "ballistics", "eagleEye", "necromancy", "estates", "fireMagic",
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| − | "airMagic", "waterMagic", "earthMagic", "scholar", "tactics",
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| − | "artillery", "learning", "offence", "armorer", "intelligence",
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| − | "sorcery", "resistance", "firstAid"
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| − | </syntaxhighlight>
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| − | * resource.
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| − | Possible values:
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| − | <syntaxhighlight lang="javascript">
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| − | "wood", "mercury", "ore", "sulfur", "crystal", "gems", "gold", "mithril"
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| − | </syntaxhighlight>
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| − | * hero.
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| − | * faction.
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| − | * spell.
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| − | * primSkill
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| − | <syntaxhighlight lang="javascript">
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| − | "attack", "defence", "spellpower", "knowledge"
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| − | </syntaxhighlight>
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| − | * terrain (since 0.99)
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| − | <syntaxhighlight lang="javascript">
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| − | "dirt", "sand", "grass", "snow", "swamp", "rough", "subterra", "lava", "water", "rock"
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| − | </syntaxhighlight>
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| − | | |
| − | === Example ===
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| − | <syntaxhighlight lang="javascript">
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| − | "bonus" :
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| − | {
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| − | "type" : "HATE",
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| − | "subtype" : "creature.enchanter",
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| − | "val" : 50
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| − | }
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| − | </syntaxhighlight>
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| − | This bonus makes creature do 50% more damage to Enchanters.
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| − | | |
| − | {{Bonuses}}
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