Difference between revisions of "Main Page"

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(Latest release: Updated to 0.97 and changed link to the topic.)
 
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= Welcome to VCMI Project Wiki =
 
= Welcome to VCMI Project Wiki =
  
[[VCMI]] is an open-source project aiming to reimplement HMM3:WoG game engine, giving it new and extended possibilities.
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[https://github.com/vcmi/vcmi/tree/develop/docs VCMI] is work-in-progress attempt to recreate engine for Heroes III, giving it new and extended possibilities. To use VCMI you need to own original data files.
  
== Latest release ==
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Please visit our official [https://vcmi.eu/ Website], our [https://discord.gg/chBT42V Discord] or our [https://github.com/vcmi/vcmi GitHub].
Latest released version is <strong>0.97</strong>.
 
* [http://forum.vcmi.eu/viewtopic.php?t=995 Information about build]
 
  
== Documentation and guidelines for users ==
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[[File:Logo256.png|128px]]
* [[VCMI | General information about VCMI Project]]
 
* [[Frequently asked questions]]
 
* [[Engine features]]
 
* [[Game mechanics]]
 
* [[Bug reporting guidelines]]
 
* [[Installation on Linux]]
 
* [http://www.4shared.com/file/135714811/d0214227/vcmimanual.html Manual]
 
* [http://spreadsheets.google.com/ccc?key=pRhYM0YkAF9lIpLe4raNAWA List of implemented game items]
 
* [[Mod list]]
 
* [[Modding guidelines]]
 
  
== Documentation and guidelines for developers ==
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This wiki is only available for archival reasons. Documents are available on Website now. If you want to change a document please visit the [https://github.com/vcmi/vcmi/tree/develop/docs Docs-Folder] and contribute on GitHub.
* How to build:
 
** [[How_to_build_VCMI_(Linux)|Linux]]
 
** [[How_to_build_VCMI_(OS_X)|OS X]]
 
** [[How_to_build_VCMI_(Windows/Cmake/MinGW)|Windows/Cmake/MinGW]]
 
** [[How_to_build_VCMI_(Windows/Cmake/MSVC)|Windows/Cmake/MSVC]]
 
** [[How_to_build_VCMI_(Windows/Codeblocks)|Windows/Code::Blocks]]
 
** [[How_to_build_VCMI_(Windows)|Windows/MSVS]]
 
* [[Code structure]]
 
* [[Logging API]]
 
* [[Coding guidelines]]
 
* [[TODO list]]
 
  
Links for developers:
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== Latest release ==
* [https://github.com/vcmi/vcmi Git repository]
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You can find the actual Release [https://vcmi.eu/download/ here].
* [http://svn.code.sf.net/p/vcmi/code/trunk/ The old SVN repository (not used anymore)]
 
  
 
== VCMI Places ==
 
== VCMI Places ==
* [http://forum.vcmi.eu/portal.php Portal]
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* [https://vcmi.eu/ Website]
* [http://forum.vcmi.eu/ Forum]
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* [https://discord.gg/chBT42V Discord]
* [http://bugs.vcmi.eu/ Bugtracker]
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* [https://github.com/vcmi/vcmi GitHub repository]
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* [https://forum.vcmi.eu/ Forum]
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== Misc ==
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* [https://wiki.vcmi.eu/Special:LongPages Find pages with content]
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* [https://wiki.vcmi.eu/Category:MovedToWebpage Find pages available on Website or GitHub]

Latest revision as of 17:07, 16 July 2024

Welcome to VCMI Project Wiki

VCMI is work-in-progress attempt to recreate engine for Heroes III, giving it new and extended possibilities. To use VCMI you need to own original data files.

Please visit our official Website, our Discord or our GitHub.

Logo256.png

This wiki is only available for archival reasons. Documents are available on Website now. If you want to change a document please visit the Docs-Folder and contribute on GitHub.

Latest release

You can find the actual Release here.

VCMI Places

Misc