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= Welcome to VCMI Project Wiki =
 
= Welcome to VCMI Project Wiki =
  
[[VCMI]] is an open-source project aiming to reimplement HMM3:WoG game engine, giving it new and extended possibilities.
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[https://github.com/vcmi/vcmi/tree/develop/docs VCMI] is work-in-progress attempt to recreate engine for Heroes III, giving it new and extended possibilities. To use VCMI you need to own original data files.
  
== Latest release ==
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Please visit our official [https://vcmi.eu/ Website], our [https://discord.gg/chBT42V Discord] or our [https://github.com/vcmi/vcmi GitHub].
Latest released version is <strong>0.99</strong>.
 
* [https://vcmi.eu/news/vcmi-0.99-release/ Information about release]
 
  
== Documentation and guidelines for users ==
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[[File:Logo256.png|128px]]
* [[VCMI | General information about VCMI Project]]
 
* [[Frequently asked questions]]
 
* [[Engine features]]
 
* [[Game mechanics]]
 
* [[Bug reporting guidelines]]
 
* [[Mod list]]
 
* [[Cheat codes]]
 
* Installation guides:
 
** [[Installation on Windows|Windows]]
 
** [[Installation on macOS|macOS]]
 
** [[Installation on Linux|Linux]]
 
** [[Installation on Android|Android]]
 
  
== Documentation and guidelines for modders ==
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This wiki is only available for archival reasons. Documents are available on Website now. If you want to change a document please visit the [https://github.com/vcmi/vcmi/tree/develop/docs Docs-Folder] and contribute on GitHub.
* [[Modding guidelines]]
 
* [[Mods repository]]
 
* Formats:
 
** [[Mod file Format]]
 
** [[Town Format]]
 
** [[Hero Classes Format]]
 
** [[Hero Format]]
 
** [[Creature Format]]
 
** [[Artifact Format]]
 
** [[Animation Format]]
 
** [[Bonus Format]]
 
** [[Object Format]]
 
** [[Spell Format]]
 
** [[Skill Format]]
 
  
== Documentation and guidelines for developers ==
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== Latest release ==
* How to build using CMake:
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You can find the actual Release [https://vcmi.eu/download/ here].
** [[How_to_build_VCMI_(Linux)|Linux]]
 
** [[How_to_build_VCMI_(Linux/Cmake/MXE)|Linux/MXE (for Windows)]]
 
** [[How_to_build_VCMI_(macOS)|macOS]]
 
** [[How_to_build_VCMI_(Windows/Vcpkg)|Windows]]
 
* Unsupported build instructions:
 
** [[How_to_build_VCMI_(Windows/Visual_Studio_2015)|Windows/MSVS (Visual Studio 2015)]]
 
* [[Coding guidelines]]
 
* [[Code structure]]
 
* [[Logging API]]
 
* [[Bug tracker usage]]
 
* [[TODO list]]
 
* Development environment guides:
 
** [[Development with Qt Creator]]
 
  
 
== VCMI Places ==
 
== VCMI Places ==
 
* [https://vcmi.eu/ Website]
 
* [https://vcmi.eu/ Website]
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* [https://discord.gg/chBT42V Discord]
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* [https://github.com/vcmi/vcmi GitHub repository]
 
* [https://forum.vcmi.eu/ Forum]
 
* [https://forum.vcmi.eu/ Forum]
* [https://bugs.vcmi.eu/ Bugtracker]
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* [https://slack.vcmi.eu/ Slack invite page]
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== Misc ==
* [https://github.com/vcmi/vcmi GitHub repository]
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* [https://wiki.vcmi.eu/Special:LongPages Find pages with content]
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* [https://wiki.vcmi.eu/Category:MovedToWebpage Find pages available on Website or GitHub]

Latest revision as of 17:07, 16 July 2024

Welcome to VCMI Project Wiki

VCMI is work-in-progress attempt to recreate engine for Heroes III, giving it new and extended possibilities. To use VCMI you need to own original data files.

Please visit our official Website, our Discord or our GitHub.

Logo256.png

This wiki is only available for archival reasons. Documents are available on Website now. If you want to change a document please visit the Docs-Folder and contribute on GitHub.

Latest release

You can find the actual Release here.

VCMI Places

Misc