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VCMI requires data from original Heroes 3: Shadow of Death or Complete editions. Data from native Linux version made by LOKI will not work.
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= Binaries installation =
 
== Ubuntu ==
 
VCMI can be installed from PPA:
 
 
 
* stable version (recommended): https://launchpad.net/~saven-ivan/+archive/vcmi
 
* daily builds (for testing only): https://launchpad.net/~vcmi/+archive/ppa
 
 
 
To use it type in Terminal:
 
<pre>
 
sudo apt-add-repository ppa:saven-ivan/vcmi
 
sudo apt-get update
 
sudo apt-get install vcmi
 
</pre>
 
 
 
== Debian ==
 
Download and install package for your distribution. Install can be done using any GUI managers or using command line:
 
<pre>
 
sudo dpkg -i downloaded_package.deb
 
sudo apt-get -f install
 
</pre>
 
Note: First command most probably will result in errors - this is normal behavior, all of them should be fixed by second one.
 
 
 
{|
 
|'''Debian Wheezy'''
 
|[http://download.vcmi.eu/vcmi_0.94~wheezy1_i386.deb 32 bit]
 
|[http://download.vcmi.eu/vcmi_0.94~wheezy1_amd64.deb 64 bit]
 
|}
 
 
 
== Fedora ==
 
Download and install package for your distribution. There are two ways to install package along with all dependencies:
 
 
 
Option A) Double-click the package. A package management window should appear with instructions to guide you through the process.
 
 
 
Option B) Open a terminal window, and type
 
<pre>
 
sudo rpm -i package_location_and_name(e.g. vcmi-0.9.5-1.fc20.x86_64.rpm)
 
</pre>
 
 
 
{|
 
|'''Fedora 20'''
 
|[https://www.dropbox.com/s/ieonm9ot3qstylm/vcmi-0.9.5-1.fc20.i686.rpm 32 bit]
 
|[https://www.dropbox.com/s/vd6g0fp68b5vw53/vcmi-0.9.5-1.fc20.x86_64.rpm 64 bit]
 
|}
 
 
 
== Other distributions ==
 
For other distributions, VCMI can be installed from 3rd-party repositories listed below.
 
* Gentoo https://github.com/qdii/qdiilay/tree/master/games-strategy/vcmi
 
* Archlinux [https://aur.archlinux.org/packages/vcmi/ vcmi] [https://aur.archlinux.org/packages/vcmi-svn/ vcmi-svn]
 
 
 
== Compiling from source ==
 
* [http://download.vcmi.eu/vcmi-0.94.tar.gz Packaged source]
 
* [http://svn.code.sf.net/p/vcmi/code/trunk/README.linux Readme] (available as README.linux in source package)
 
 
 
= Installing Heroes III data files =
 
To install VCMI you will need:
 
* Heroes III: Shadow of Death or Complete edition
 
* Unnoficial WoG addon: http://download.vcmi.eu/WoG/wog.zip
 
* VCMI data files: http://download.vcmi.eu/core.zip
 
== Automated install ==
 
To install Heroes 3 data using automated script you need any of:
 
* One or two CD's or CD images
 
* gog.com installer
 
* Directory with installed game
 
 
 
Run the script using options appropriate to your input files:
 
<pre>
 
vcmibuilder --cd1 /path/to/iso/or/cd --cd2 /path/to/second/cd --download
 
vcmibuilder --gog /path/to/gog.com/installer --download
 
vcmibuilder --data /path/to/h3/data --download
 
</pre>
 
You should use only one of these commands.
 
 
 
=== Offline install ===
 
Normally vcmibuilder script will autodownload WoG and VCMI data packages. For offline install you need to download this packages manually and replace download switch with this:
 
<pre>
 
vcmibuilder <h3 data commands> --wog /path/to/wog/archive --vcmi /path/to/vcmi/package
 
</pre>
 
Where '''h3 data commands''' stands for described earlier option(s) needed to install H3 data (path to data, Install CD or gog.com installer)
 
 
 
=== Fedora music support ===
 
To have Music support on Fedora it is required to perform a additional step. Fedora doesn't provide Mp3 playback support natively due to patents applied on the Mp3 technique. The SDL_mixer package from the official Fedora repo is compiled without Mp3 support.
 
 
 
To make music work it must be converted into ogg format. This can be done either manually or using vcmibuilder:
 
<pre>
 
vcmibuilder --convertMP3
 
</pre>
 
This command can be run separately after install or as additional switch during initial vcmibuilder launch
 
 
 
== Manual install ==
 
 
 
* Install Heroes III
 
* Extract WoG addon http://download.vcmi.eu/WoG/wog.zip
 
* Extract VCMI data files: http://download.vcmi.eu/core.zip
 
 
 
Launch vcmiclient to determine data directory (output may differ)
 
<pre>
 
$vcmiclient -v
 
Starting...
 
VCMI 0.91
 
  data directory:    /usr/share/vcmi
 
  library directory: /usr/lib/vcmi
 
  binary directory:  /usr/games
 
</pre>
 
Copy your data to data directory. This should result in directory structure similar to this:
 
<pre>
 
/usr/share/vcmi/config/
 
/usr/share/vcmi/Data/
 
/usr/share/vcmi/Maps/
 
/usr/share/vcmi/Mods/WoG/
 
/usr/share/vcmi/Mods/vcmi/
 
/usr/share/vcmi/Mp3/
 
</pre>
 
 
 
= Launching game =
 
To start the game type in console:
 
<pre>
 
vcmiclient
 
</pre>
 
VCMI should be also available via desktop environment menu or launcher (Games/Strategy/VCMI)
 
= Reporting bugs =
 
Report any issues with packages on our [http://bugs.vcmi.eu bugtracker] or post a message on [http://forum.vcmi.eu/index.php VCMI forums]
 
In report please post:
 
* used distributive, version and architecture (for example "Ubuntu 11.10 32 bit"). For distributives that use rolling releases please post versions of all used libraries (boost, ffmpeg, SDL)
 
* console log as well as log files from ~/.vcmi
 
* steps to reproduce bug
 

Latest revision as of 16:15, 16 July 2024

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