Difference between revisions of "How to build VCMI (Windows/Vcpkg)"
(→Prerequisites) |
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* Git or git GUI, for example, SourceTree [http://www.sourcetreeapp.com/download download] | * Git or git GUI, for example, SourceTree [http://www.sourcetreeapp.com/download download] | ||
* CMake [https://cmake.org/download/ download] | * CMake [https://cmake.org/download/ download] | ||
+ | * To unpack pre-build Vcpkg [http://www.7-zip.org/download.html download] 7z | ||
= Install dependencies = | = Install dependencies = | ||
+ | == Download pre-built Vcpkg == | ||
+ | You might save a time by using Vcpkg packages pre-built by VCMI team. They guaranteed to work since they tested with every commit by AppVeyor. | ||
− | == Create initial directory == | + | Download latest package from GitHub: https://github.com/vcmi/vcmi-deps-windows/releases |
+ | |||
+ | == Build Vcpkg on your own == | ||
+ | Be aware that building Vcpkg might take a lot of time depend on your CPU model and 10-20GB of disk space. | ||
+ | === Create initial directory === | ||
Create a directory for vcpkg development, eg. '''C:\vcpkg''' | Create a directory for vcpkg development, eg. '''C:\vcpkg''' | ||
We will call this directory as '''[VCPKG_DIR]''' | We will call this directory as '''[VCPKG_DIR]''' | ||
Line 17: | Line 24: | ||
* '''C:\Program Files (x86)\vcpkg''' (write protection) | * '''C:\Program Files (x86)\vcpkg''' (write protection) | ||
− | == Clone vcpkg == | + | === Clone vcpkg === |
* open SourceTree | * open SourceTree | ||
Line 25: | Line 32: | ||
* click '''Clone''' | * click '''Clone''' | ||
− | == Build vcpkg == | + | === Build vcpkg === |
* Run '''[VCPKG_DIR]/bootstrap-vcpkg.bat''' | * Run '''[VCPKG_DIR]/bootstrap-vcpkg.bat''' | ||
− | == Build dependencies == | + | === Build dependencies === |
* For 32-bit build run '''[VCPKG_DIR]/vcpkg.exe install minizip:x86-windows sdl2:x86-windows sdl2-image:x86-windows sdl2-ttf:x86-windows sdl2-mixer:x86-windows boost:x86-windows qt5:x86-windows ffmpeg:x86-windows''' | * For 32-bit build run '''[VCPKG_DIR]/vcpkg.exe install minizip:x86-windows sdl2:x86-windows sdl2-image:x86-windows sdl2-ttf:x86-windows sdl2-mixer:x86-windows boost:x86-windows qt5:x86-windows ffmpeg:x86-windows''' | ||
* For 64-bit build run '''[VCPKG_DIR]/vcpkg.exe install minizip:x64-windows sdl2:x64-windows sdl2-image:x64-windows sdl2-ttf:x64-windows sdl2-mixer:x64-windows boost:x64-windows qt5:x64-windows ffmpeg:x64-windows''' | * For 64-bit build run '''[VCPKG_DIR]/vcpkg.exe install minizip:x64-windows sdl2:x64-windows sdl2-image:x64-windows sdl2-ttf:x64-windows sdl2-mixer:x64-windows boost:x64-windows qt5:x64-windows ffmpeg:x64-windows''' |
Revision as of 15:28, 20 August 2017
Contents
Prerequisites
- Microsoft Visual Studio 2015 or 2017
- Git or git GUI, for example, SourceTree download
- CMake download
- To unpack pre-build Vcpkg download 7z
Install dependencies
Download pre-built Vcpkg
You might save a time by using Vcpkg packages pre-built by VCMI team. They guaranteed to work since they tested with every commit by AppVeyor.
Download latest package from GitHub: https://github.com/vcmi/vcmi-deps-windows/releases
Build Vcpkg on your own
Be aware that building Vcpkg might take a lot of time depend on your CPU model and 10-20GB of disk space.
Create initial directory
Create a directory for vcpkg development, eg. C:\vcpkg We will call this directory as [VCPKG_DIR]
It is recommended to avoid non-ascii characters in the path to your vcpkg folder. The folder should not be write-protected by system. Good location:
- C:\vcpkg
Bad locations:
- C:\Users\Michał\vcpkg (non-ascii character)
- C:\Program Files (x86)\vcpkg (write protection)
Clone vcpkg
- open SourceTree
- File -> Clone
- select https://github.com/microsoft/vcpkg/ as source
- select [VCPKG_DIR] as destination
- click Clone
Build vcpkg
- Run [VCPKG_DIR]/bootstrap-vcpkg.bat
Build dependencies
- For 32-bit build run [VCPKG_DIR]/vcpkg.exe install minizip:x86-windows sdl2:x86-windows sdl2-image:x86-windows sdl2-ttf:x86-windows sdl2-mixer:x86-windows boost:x86-windows qt5:x86-windows ffmpeg:x86-windows
- For 64-bit build run [VCPKG_DIR]/vcpkg.exe install minizip:x64-windows sdl2:x64-windows sdl2-image:x64-windows sdl2-ttf:x64-windows sdl2-mixer:x64-windows boost:x64-windows qt5:x64-windows ffmpeg:x64-windows
Build VCMI
Create initial directory
Create a directory for VCMI development, eg. C:\VCMI We will call this directory as [VCMI_DIR]
It is recommended to avoid non-ascii characters in the path to your VCMI development folder. The folder should not be write-protected by system. Good location:
- C:\VCMI
Bad locations:
- C:\Users\Michał\VCMI (non-ascii character)
- C:\Program Files (x86)\VCMI (write protection)
Clone VCMI
- open SourceTree
- File -> Clone
- select https://github.com/vcmi/vcmi/ as source
- select [VCMI_DIR]/source as destination
- click Clone
Compile VCMI
- create [VCMI_DIR]/build
- open [VCMI_DIR]/build in terminal
- execute cmake ../source -DCMAKE_TOOLCHAIN_FILE=[VCPKG_DIR]/scripts/buildsystems/vcpkg.cmake -DCMAKE_INSTALL_PREFIX=[VCMI_DIR]/install
- open VCMI.sln in Visual Studio
- select "Release" build type in combobox
- right click on BUILD_ALL project - build project
- right click on INSTALL project - build project
- grab VCMI in [VCMI_DIR]/install folder!