Difference between revisions of "Main Page"

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(Documentation and guidelines for developers)
(Documentation and guidelines for developers)
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** [[How_to_build_VCMI_(Linux/Cmake/MXE)|Linux/MXE (for Windows)]]
 
** [[How_to_build_VCMI_(Linux/Cmake/MXE)|Linux/MXE (for Windows)]]
 
** [[How_to_build_VCMI_(OS_X)|OS X]]
 
** [[How_to_build_VCMI_(OS_X)|OS X]]
** [[How_to_build_VCMI_(Windows/Cmake/MinGW)|Windows/Cmake/MinGW]]
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** [[How_to_build_VCMI_(Windows/Cmake)|Windows/Cmake]]
** [[How_to_build_VCMI_(Windows/Cmake/MSVC)|Windows/Cmake/MSVC]]
 
 
** [[How_to_build_VCMI_(Windows/Codeblocks)|Windows/Code::Blocks]]
 
** [[How_to_build_VCMI_(Windows/Codeblocks)|Windows/Code::Blocks]]
 
** [[How_to_build_VCMI_(Windows)|Windows/MSVS]]
 
** [[How_to_build_VCMI_(Windows)|Windows/MSVS]]

Revision as of 16:52, 4 September 2016

Welcome to VCMI Project Wiki

VCMI is an open-source project aiming to reimplement HMM3:WoG game engine, giving it new and extended possibilities.

Latest release

Latest released version is 0.98.

Documentation and guidelines for users

Documentation and guidelines for developers

Links for developers:

VCMI Places